Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
Soccer Boss is a project to create a fun football management game where a player takes on the role of managing a football team - buying, selling, and coaching players and deciding upon game tactics. It is still in the prototyping stage.
The RoboCup Soccer Simulator is a research and educational tool for multi-agent systems and artificial intelligence. It enables for two teams of 11 simulated autonomous robotic players to play soccer (football).
Eat The Whistle is an arcade soccer game similar to famous Amiga titles such as Kick Off or Sensible Soccer. It features several game modes where you can play either as the whole team or as a single player, and you can also manage teams that take part in cups and leagues. There is even an arcade
... [More] mode with powerups and bonuses, like in the game SpeedBall 2. [Less]
A .NET library for writing agents to compete in the RoboCup Simulated 3D Soccer league.
Supports all .NET languages (C#/VB.NET/F#/Managed C++). Has extensive documentation, idiomatic .NET patterns and plenty of example code. Suitable for test-driven development.
This is a repository for Robot Operating System (ROS) related open source code produced by research labs at the Middle East Technical University. Code within this repository is released under the New BSD license.
Currently, only Kovan Lab is contributing to the development of this package.
The intent of this project is to create a web-based sports league management and administration suite. Of the options I've explored Ruby on Rails seem to be particularly well suited for the task at hand.
The suite should be (at least) be able to:
* Have a roles-based access
* Support different
... [More] seasons
* store all matches and report
* on-line roster entry
* game report generation (PDF, or other format) [Less]
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