Tags : Browse Projects

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OpenELEC - Media Center Operating System

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  Analyzed about 10 hours ago

OpenELEC is a GNU/Linux distro combined with XBMC to give you the best possible experience for watching you media. Including but not limited to tv-shows, movies, music, web-media, etc. It's built upon a less-is-more philosophy and aim to provide an all-in-one solution. Making you as the user ... [More] , more focused on the media you consume, rather than spending hour after hour to setup your environment. [Less]

29.3K lines of code

0 current contributors

almost 7 years since last commit

12 users on Open Hub

Inactive
3.66667
   
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Adonthell

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  Analyzed 3 months ago

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine. Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive ... [More] dialogues. The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine. While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality. [Less]

107K lines of code

0 current contributors

almost 6 years since last commit

10 users on Open Hub

Activity Not Available
4.2
   
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Derelict

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  Analyzed 1 day ago

Derelict is a collection of D bindings to C shared (dynamic) libraries which are useful for multimedia applications, with a heavy bias toward game development-related libraries.

56.4K lines of code

0 current contributors

over 7 years since last commit

9 users on Open Hub

Inactive
4.6
   
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openc2e

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  Analyzed about 12 hours ago

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

33.1K lines of code

0 current contributors

almost 14 years since last commit

8 users on Open Hub

Inactive
4.2
   
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Frozen Bubble

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  Analyzed about 12 hours ago

The Frozen Bubble was written in Perl by Guillaume Cottenceau, and uses the Simple DirectMedia Layer (SDL) library. The game features 100 levels and includes a level editor. Like many popular free software/open source games, it features penguins a la Tux, who in this game shoot the coloured frozen ... [More] bubbles to form groups of the same colour. Such groups disappear and the object is to clear the whole screen in this way before a bubble passes a line at the bottom. [Less]

11.4K lines of code

0 current contributors

almost 7 years since last commit

8 users on Open Hub

Inactive
4.5
   
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YATC - Yet Another Tibia Client

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  Analyzed about 10 hours ago

YATC is a client for any game that uses Tibia-compatible protocol. It is being developed as a part of the OpenTibia project. We have chosen the name YATC since name OpenTibia Client was already taken by a project by another author.

37.3K lines of code

2 current contributors

4 days since last commit

7 users on Open Hub

Low Activity
5.0
 
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Secret Maryo Chronicles

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  Analyzed about 22 hours ago

721K lines of code

0 current contributors

over 9 years since last commit

7 users on Open Hub

Inactive
5.0
 
I Use This

VCMI

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  Analyzed about 13 hours ago

Open-source version of Heroes of Might & Magic 3.5 : Wake of Gods

293K lines of code

12 current contributors

4 days since last commit

7 users on Open Hub

Very High Activity
5.0
 
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Ultrastar Deluxe

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  No analysis available

Karaoke Software for PC like Singstar for PS2. It evaluates your singing by analyzing your voice pitch. Songs can be created with integrated Editor. This is a Fork of the UltraStar Project with many massive improvements.

0 lines of code

16 current contributors

0 since last commit

6 users on Open Hub

Activity Not Available
4.57143
   
I Use This
Mostly written in language not available
Licenses: gpl

GemRB

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  Analyzed about 3 hours ago

GemRB (Game engine made with preRendered Background) is a portable open-source implementation of Bioware's Infinity Engine which was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate, Icewind Dale, Planescape: Torment).

181K lines of code

11 current contributors

4 days since last commit

6 users on Open Hub

High Activity
5.0
 
I Use This