Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and
... [More] treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre. [Less]
aCis (acronym for "another Crappy interlude server") is a Java emulator, based on L2J work, focusing on Interlude chronicle.
We focus about retailness ; a big emphasis is done to reproduce the good aspects of L2OFF behavior, using all informations we still have.
The customs are dropped when
... [More] not needed. It allows you to make WHAT YOU REALLY WANT, avoiding any conflict. The time saved not developing customs is fully used to enhance retail behavior.
The pack is under a freemium concept, which mean you can contribute with money or with code, and get rewarded with latest sources access.
PS : evaluated sources are free sources, which is a solo project ( = only one dev), holding both core and datapack ( = lack of "comments"), with jumps of commits ( = low amounts of commits). [Less]
Requiem for Innocence: Precursors ('RFI: Precursors', or just 'Precursors' for short) is an open source MMO-styled game, set in a science fiction epic. The universe is vast and multi-layered, with several factions all in conflict with each other... everything you would expect from a classic science
... [More] fiction epic. The game itself is designed to be fun and enjoyable, and suitable for casual players and small groups. [Less]
Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group
... [More] of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project. [Less]
YATC is a client for any game that uses Tibia-compatible protocol. It is being developed as a part of the OpenTibia project. We have chosen the name YATC since name OpenTibia Client was already taken by a project by another author.
The goal of this project is to create an ever evolving 2D MMORPG, constantly trimming the sails on the journey through the vast online world. The name, Evol Online, describes this effort to always adapt and explore new routes and ideas.
An alternative tibia client for otserv written in C++2011, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
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