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Lua/APR binding

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  Analyzed about 4 hours ago

Lua/APR is a binding of the Apache Portable Runtime (APR) for the Lua programming language. APR powers software such as the Apache webserver and Subversion and Lua/APR makes the APR operating system interfaces available to Lua, serving as an extended standard library.

12.7K lines of code

0 current contributors

over 12 years since last commit

2 users on Open Hub

Inactive
4.0
   
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Panther Game Engine

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  Analyzed 4 months ago

Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010. Development continues through May of 2010.

64.1K lines of code

0 current contributors

over 12 years since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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tarantool

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  Analyzed about 9 hours ago

An efficient in-memory database and a Lua application server

632K lines of code

40 current contributors

over 1 year since last commit

2 users on Open Hub

High Activity
0.0
 
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GWEN Gui

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  Analyzed 1 day ago

Open source, cross platform GUI toolkit - primarily aimed at games.

34.2K lines of code

0 current contributors

over 7 years since last commit

2 users on Open Hub

Inactive
0.0
 
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Ajato

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  No analysis available

Ajato is a CMS (Content Management System) using Lua as scripting language. Ajato can be a Blog, an eCommerce site, a Social Network, a Project manager. Ajato can be ALL OF THEM togheter! Ajato uses Kepler project to deal with Web, SQL and XML. It is deeply inpired by Drupal CMS .

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: mit

lua-nucleo

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  Analyzed about 2 hours ago

Lua-Núcleo – A random collection of core and utility level Lua libraries

36.9K lines of code

0 current contributors

12 months since last commit

2 users on Open Hub

Very Low Activity
5.0
 
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Tags library lua

Daphne

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  Analyzed about 5 hours ago

DAPHNE is a Free laserdisc game emulator that allows one to play laserdisc arcade games on one's PC. Using DAPHNE, one can play the following laserdisc arcade games: * Astron Belt (Hitachi and Pioneer versions) * Badlands * Bega's Battle * Cliff Hanger * Cobra Command ... [More] (multiple versions) * Dragon's Lair (US, LD-V1000 and PR-7820 versions) * Dragon's Lair II : Timewarp * Esh's Aurunmilla * Galaxy Ranger (Hitachi and Pioneer versions) * Interstellar * M.A.C.H. 3 * Road Blaster * Space Ace (US) * Star Blazer * Super Don Quix-ote * Thayer's Quest * Us Vs Them [Less]

189K lines of code

0 current contributors

almost 11 years since last commit

2 users on Open Hub

Inactive
5.0
 
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lua-alchemy

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  Analyzed about 13 hours ago

IntroductionBackgroundLua is a great dynamic programming language, Adobe Flash is a great universal platform for applications and Adobe Alchemy is the tool to bind them together. A demo can be found here: http://lua-alchemy.googlecode.com/svn/trunk/demo/index.html Can you help us? LuaLua is a ... [More] powerful, fast, light-weight, embeddable scripting language. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode for a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. -- http://lua.org/about.html Adobe FlashAdobe Flash (previously called "Macromedia Flash"') is a set of multimedia software created by Macromedia and currently developed and distributed by Adobe Systems. Since its introduction in 1996, Flash has become a popular method for adding animation and interactivity to web pages; Flash is commonly used to create animation, advertisements, and various web page components, to integrate video into web pages, and more recently, to develop rich Internet applications. -- http://en.wikipedia.com/wiki/Flash Adobe AlchemyWith Alchemy, Web application developers can now reuse hundreds of millions of lines of existing open source C and C++ client or server-side code on the Flash Platform. Alchemy brings the power of high performance C and C++ libraries to Web applications with minimal degradation on AVM2. The C/C++ code is compiled to ActionScript 3.0 as a SWF or SWC that runs on Adobe Flash Player 10 or Adobe AIR 1.5. -- http://labs.adobe.com/technologies/alchemy/ MotivationWe need Lua Alchemy to... ...To use run-time dynamic programming language (Lua) within the Flash framework. ...To reuse existing Lua code for the Flash-based utilities ...To get a great cross-platform back-end (Flash) for (simpler) Lua-based games ...To have fun with awesome new technology :-) OrganizationSitesMain place for collaboration: GoogleProjects (file releases, wiki, issues) Main place for development: GitHub (Git source control) Developer's mailing list: GoogleGroups (to be made open for public as soon as we're ready) LicenseLua Achemy is licensed at the same license as Lua 5.1: the MIT license. This means that Lua Alchemy is free software and can be used for both academic and commercial purposes at absolutely no cost. See alsoLuaToAs3Interface InitialFileReleases FeatureWishList KnownProblems RandomNotes RecommendedReading ToDo LuaAlchemyDevelopmentModel [Less]

31K lines of code

0 current contributors

over 8 years since last commit

2 users on Open Hub

Inactive
5.0
 
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Moldeo

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  Analyzed about 4 hours ago

Moldeo is an open source framework for the development of interactive environments with video, 2D and 3D animation elements in real-time. It is used to create visual environments in theater performances, events or any other space where a live visual component is needed.

709K lines of code

0 current contributors

over 12 years since last commit

2 users on Open Hub

Inactive
0.0
 
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Sputnik

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  Analyzed about 8 hours ago

Sputnik is a wiki written in Lua and running on top of Kepler. It is also a platform for building a range of wiki-like applications, drawing on Lua's strengths as an extension language. Out of the box Sputnik behaves like a wiki with all the standard wiki features: editable pages, mild protection ... [More] against spam bots (you need an account to edit pages, but anyone can create an account with no questions asked), history view of pages, diff, preview, per-page-RSS feed for site changes. At the same time, Sputnik is designed to be used as a platform for a wide range of "social software" applications. A simple change of templates and perhaps a few spoons of Lua code can turn it into a photo album, a blog, a calendar, a mailing list viewer, or almost anything else. Demos are available on the site. [Less]

83.7K lines of code

0 current contributors

about 9 years since last commit

2 users on Open Hub

Inactive
0.0
 
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