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The LLVM Compiler Infrastructure

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Claimed by The LLVM Project Analyzed 2 months ago

8.59M lines of code

510 current contributors

3 months since last commit

256 users on Open Hub

Activity Not Available
4.79452
   
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Licenses: No declared licenses

Rust (programming language)

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Claimed by Mozilla Foundation Analyzed 3 months ago

Rust is a systems programming language that runs blazingly fast, prevents almost all crashes, and eliminates data races. It provides both high-level features and low-level control: algebraic data types, pattern matching, closures, type inference, zero-cost abstractions, guaranteed memory safety ... [More] , optional garbage collection, concurrency without data races, minimal runtime, efficient FFI. [Less]

1.13M lines of code

640 current contributors

3 months since last commit

53 users on Open Hub

Activity Not Available
4.78947
   
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LLVM D Compiler

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  Analyzed about 12 hours ago

LLVM Compiler for the D programming Language, is based on the DMD 1.0 / 2.0 frontend and uses LLVM as backend.

213K lines of code

15 current contributors

7 days since last commit

23 users on Open Hub

Moderate Activity
4.25
   
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Licenses: Artistic_..., GNU_Gener...

Modula-2 R10

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  Analyzed over 2 years ago

Modula-2 R10 language specification, grammar, syntax diagrams, standard library and reference compiler. The library is written in Modula-2. The reference compiler is written in C and it targets C and LLVM to allow bootstrapping on a wide range of architectures and operating systems.

24.2K lines of code

0 current contributors

almost 6 years since last commit

18 users on Open Hub

Activity Not Available
4.85714
   
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Licenses: No declared licenses

Emscripten

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Claimed by Mozilla Foundation Analyzed over 2 years ago

Emscripten is an LLVM-to-JavaScript compiler. It takes LLVM bitcode (which can be generated from C/C++, using llvm-gcc or clang, or any other language that can be converted into LLVM) and compiles that into JavaScript, which can be run on the web (or anywhere else JavaScript can run).

1.56M lines of code

105 current contributors

over 2 years since last commit

6 users on Open Hub

Activity Not Available
0.0
 
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Portable Computing Language

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  Analyzed over 2 years ago

Portable OpenCL is an open source implementation of the OpenCL standard which can be easily adapted for new targets. One of the goals of the project is improving performance portability of OpenCL programs, avoiding the need for target-dependent manual optimizations. A "native" target is included ... [More] , which allows running OpenCL kernels on the host (CPU). [Less]

212K lines of code

15 current contributors

over 2 years since last commit

5 users on Open Hub

Activity Not Available
4.0
   
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Objective Modula-2

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  No analysis available

Object oriented Modula-2 compiler with Smalltalk/Objective-C derived language extensions for native support of Cocoa and GNUstep. Targets C and LLVM. Work in progress. BSD style license.

0 lines of code

0 current contributors

0 since last commit

5 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: bsd

DIVINE

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  Analyzed 3 months ago

DIVINE is a modern explicit-state model checker. Building on high­-per­for­mance algorithms and data structures, it offers unparalleled versatility, sca­ling from a typical developer’s laptop, up to a high-end compute cluster. What more, it can verify a wide range of languages, including C and C++.

151K lines of code

11 current contributors

over 1 year since last commit

3 users on Open Hub

Activity Not Available
0.0
 
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shedskin

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  Analyzed 1 day ago

Shed Skin is an experimental compiler, that can translate pure, but implicitly statically typed Python programs into optimized C++. It can generate stand-alone programs or extension modules that can be imported and used in larger Python programs. Besides the typing restriction, programs cannot ... [More] freely use the Python standard library (although about 20 common modules, such as random and re, are currently supported). Also, not all Python features, such as nested functions and variable numbers of arguments, are supported (see the tutorial for details). For a set of 44 non-trivial test programs (at over 10,000 lines in total (sloccount)), measurements show a typical speedup of 2-40 times over Psyco, and 2-220 times over CPython. Because Shed Skin is still in an early stage of development, however, many other programs will not compile out-of-the-box. Shed Skin consists of only 5,300 lines of Python code (sloccount), and about 16,000 lines of C++ code (implementation of builtins and library modules). Unfortunately, there is still only one active developer, so please consider joining the project! [Less]

69.7K lines of code

4 current contributors

over 3 years since last commit

2 users on Open Hub

Inactive
0.0
 
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OpenGTL

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  Analyzed over 2 years ago

68.6K lines of code

0 current contributors

over 9 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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