Tags : Browse Projects

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Pentagram

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  Analyzed about 20 hours ago

Pentagram is a project aiming to create an Ultima 8 engine for use on modern operating systems, including Linux, Mac OS X and Windows.

86.9K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Better Oblivion Sorting Software (BOSS)

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  Analyzed about 6 hours ago

A utility for several of Bethesda's games, including Skyrim, Oblivion, Fallout 3, and Fallout New Vegas. Attempts to re-order game mods using a list of known mods. Provides comments and Wrye Bash Bashed Tag suggestions for some mods. Sets the suggested load order and catches simple installation ... [More] mistakes therein. Actual (C) license is "Creative Commons Attribution Non-Commercial No Derivatives 3.0 Unported", some rights reserved. http://creativecommons.org/licenses/by-nc-nd/3.0/ [Less]

25.9K lines of code

1 current contributors

about 1 month since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

Defend RTS

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  No analysis available

Open source 3D real-time strategy game written in D

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

fife-rpg

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  No analysis available

The goal of fife-rpg is to rewrite PARPG so it can be used to easily create other RPGs with it even if PARPG will die. As PARPG it will use the FIFEngine (http://fifengine.net/) and bGrease (https://github.com/Beliaar/bGrease). It will use the source of PARPG (http://www.parpg.net) as a basis and build upon it.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

Gorgon Game Engine

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  No analysis available

Gorgon Game Engine (GGE) is a multi-module, interface driven, C++ game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on.

0 lines of code

0 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

Genesis Plus GX

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  Analyzed about 10 hours ago

An enhanced port of Genesis Plus for Gamecube/Wii.

240K lines of code

5 current contributors

5 days since last commit

0 users on Open Hub

Low Activity
4.0
   
I Use This
Licenses: No declared licenses

Colore

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  Analyzed 1 day ago

A powerful C# library for Razer Chroma's SDK

13.2K lines of code

1 current contributors

over 3 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This

Monster Browser

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  Analyzed 1 day ago

A simple game server browser for Quake 3, including mods and standalone games based on it.

9.59K lines of code

0 current contributors

over 2 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

Times of Legend Engine

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  Analyzed about 1 hour ago

ToL Engine will be a framework for multiplayer web browser turn-based strategy games in a format similar to the well known Kings of Chaos. The ToL Engine is named for the first game being developed with it, Times of Legend, but it will be easily extendable to most similar games. ToL Engine is ... [More] being developed in Python and will be easily deployable using an FCGI compatible web server. [Less]

4 lines of code

0 current contributors

over 17 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

Mod Organizer

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  Analyzed about 1 hour ago

Mod manager for various PC games (currently: Skyrim, Oblivion, Fallout 3, Fallout NV).

74.3K lines of code

0 current contributors

about 8 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: No declared licenses