Tags : Browse Projects

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Cartograph

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  Analyzed about 14 hours ago

Data structures and algorithms for tile-based game maps.

2.07K lines of code

0 current contributors

about 13 years since last commit

2 users on Open Hub

Inactive
0.0
 
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gfx-rs

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  Analyzed about 3 hours ago

A lightweight graphics device manager for Rust

59.5K lines of code

71 current contributors

about 4 years since last commit

2 users on Open Hub

Inactive
5.0
 
I Use This

AllBinary Platform

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  Analyzed about 20 hours ago

The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More] Graphics Tool : AllBinary Sprite Tool : And Everything Else AllBinary. [Less]

291K lines of code

0 current contributors

1 day since last commit

2 users on Open Hub

Very Low Activity
3.0
   
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Licenses: No declared licenses

Ancient Beast

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  Analyzed 1 day ago

Free Open Source browser based turn based strategy game

23.8K lines of code

14 current contributors

15 days since last commit

2 users on Open Hub

High Activity
5.0
 
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Licenses: ccbysa3-0, AGPL3_or_...

orx

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  Analyzed 1 day ago

Orx is a portable, easy to use, data-driven, advanced 2D-oriented game engine that runs on Windows, Linux, Mac OS X, iOS and Android.

207K lines of code

8 current contributors

2 days since last commit

2 users on Open Hub

Moderate Activity
5.0
 
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IrrExt

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  Analyzed 1 day ago

A collection of extensions to the Irrlicht Engine. This is the place to get scene nodes, animators, GUI elements, materials, shaders, mesh loaders, physics wrappers just about any extension to Irrlicht.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: No declared licenses

Horde3D

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  Analyzed 3 days ago

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible.

84.7K lines of code

0 current contributors

30 days since last commit

2 users on Open Hub

Low Activity
0.0
 
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BooGame

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  Analyzed 1 day ago

BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level access to video, audio, keyboard, mouse, joystick, embedded scripting and various image formats. Written in C#, its target platforms are .NET 2.0 and Mono 2.0.

226K lines of code

0 current contributors

about 17 years since last commit

2 users on Open Hub

Inactive
5.0
 
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Tagua

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  Analyzed about 18 hours ago

Tagua (previously known as KBoard) is a generic board game application for KDE, including games like Chess, Shogi, Xiangqi and variants. Tagua is based on a powerful plugin system that allows many games to share the same graphical framework, game history handling, interoperability with AI engines and connectivity to network servers.

49.8K lines of code

0 current contributors

over 17 years since last commit

2 users on Open Hub

Inactive
0.0
 
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qfusion

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  Analyzed about 1 year ago

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to ... [More] correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features. [Less]

499K lines of code

2 current contributors

about 1 year since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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