SilverGine is a Silverlight 4.0 Sprite Game Engine written in c#.
Main features:
- very easy to use / integrate
- static sprites,
- animated sprites (keyframe, shader based, tileset),
- multithread sprite state updates
- built in physics background loop
- physics state -> sprite state synchronisation
GameComposer is a game authoring system. Create games the visual way, without coding! GameComposer is a game creation system helping you to focus on what is really important: fun and gameplay, not technology. GameComposer games can be deployed to today available platforms. HTML5, Android and
... [More] others. GameComposer is designed to support users with different level of experience. From beginner to professional, with GameComposer everyone can create a game in a minimum amount of time. [Less]
najitool is a useful tool with numerous features. najitool is generally
a file tool which sorts, filters, formats, converts, edits, patches, encrypts, compresses, splits, joins all types of files.
najitool can also generate files with permutation, byte patterns, Unicode, and HTML.
It has an
... [More] Arabic transliteration system, C programming functions, mini games, length converter, and other Miscellaneous functionality.
najitool is being developed along with libnaji which is basically what najitool uses for all its functions.
A GUI version of najitool called naji_gui aka najitool GUI is being developed in The Ecere SDK which uses the eC programming language.
libnaji and the regular command line najitool is being developed in ANSI C. [Less]
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