Tags : Browse Projects

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SuperTuxParty

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  Analyzed 1 day ago

An open-source party game that is meant to replicate the feel of games like Mario Party while remaining free and open-source.

1.96K lines of code

8 current contributors

9 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses
Tags game party

Minima (PICO-8)

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  Analyzed 1 day ago

Minima is an homage to the 8-bit Ultima games (especially Ultima II, Ultima III, Ultima IV, & Ultima V) written in the PICO-8 environment. In it the player takes on the role of a hero trying to save the land of Miskatonia from the evil Faxon and its minions.

1.03K lines of code

1 current contributors

over 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

ReTux

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  Analyzed about 5 hours ago

ReTux is a 100% libre software and 100% libre culture action platformer loosely inspired by the Mario games, utilizing the art assets from the SuperTux project.

7.53K lines of code

0 current contributors

over 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

Librelancer

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  Analyzed about 20 hours ago

A re-implementation of Freelancer

206K lines of code

4 current contributors

15 days since last commit

0 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

Tales of Maj'Eyal

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  Analyzed 7 months ago

Tales of Maj’Eyal (ToME) is a free, open source roguelike RPG, featuring tactical turn-based combat and advanced character building.

689K lines of code

8 current contributors

8 months since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Licenses: No declared licenses

HyperRogue

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  Analyzed 1 day ago

A SDL roguelike in a non-euclidean world

242K lines of code

5 current contributors

4 days since last commit

0 users on Open Hub

High Activity
0.0
 
I Use This
Licenses: No declared licenses

Simutrans-Extended

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  Analyzed 1 day ago

Simutrans-Extended has been developed to provide additional features not found in Simutrans-Standard, and also to modify some existing features to change the overall balance of the game. The emphasis is on economic and operational realism, improving the gameplay balance, increasing variety, and ... [More] making the game more challenging in the later stages (where, in Simutrans-Standard, it can be very easy), and less challenging in the earlier stage (where, in Simutrans-Standard, it can be very hard): in other words, to have a longer, smoother learning curve. [Less]

404K lines of code

10 current contributors

5 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

More Seamoth Upgrades

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  Analyzed 1 day ago

Mod for Subnautica. Adds extra upgrade modules for the Seamoth including more depth modules, a thermal reactor, a drill module and a claw module.

3.44K lines of code

5 current contributors

over 6 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This

HexBoard

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  Analyzed about 22 hours ago

A hex-based game framework for designing turn-based games.

11.1K lines of code

2 current contributors

almost 6 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

AstroMenace

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  Analyzed about 17 hours ago

Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.

70.7K lines of code

2 current contributors

about 1 month since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses