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KTouch

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Claimed by KDE Analyzed about 3 hours ago

KTouch is a program for learning how to touch-type. It offers you an easy way to learn to type quickly and correctly on a keyboard. Starting with only a few keys to remember you will advance through different training levels while additional keys are introduced. KTouch indicates the keys you need to ... [More] press and the finger you need to use for that key on the screen. You don't have to look down on the keyboard to search for the key. You will therefore get used to looking at the screen only and hence learn touch typing much faster. Detailed training statistics help you to find possible typing problems (keys that you typed wrong very often). The program calculates typing speed and your accuracy on-the-fly and displays them while you type. [Less]

87.8K lines of code

10 current contributors

3 days since last commit

4 users on Open Hub

Moderate Activity
4.0
   
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SynApp2 - Web Application Generator

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  Analyzed about 3 hours ago

Rapidly create web applications, driven directly from your database designs. Mouse and keyboard shortcuts make everyday work fast and easy. Every page has a natural and consistent flow. SynApp2 is a full-fledged MVC framework for developing sophisticated solutions. Use the scaffolding, custom ... [More] data validation, PDF reporting, processing and access management features to build problem solving tools for businesses and organizations. Tremendous savings of design and development time is not only possible – it’s automatic. SynApp2 is an ideal complement to phpMyAdmin. Combine SynApp2 with the tools and technologies you’re using now. If you’re responsible for creating interactive applications that manage relational data, you won’t want to be without SynApp2 in your toolbox. [Less]

2.71K lines of code

0 current contributors

almost 13 years since last commit

4 users on Open Hub

Inactive
0.0
 
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Step

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Claimed by KDE Analyzed about 24 hours ago

Step is an interactive physical simulator. It works like this: you place some bodies on the scene, add some forces, such as gravity or springs, then click "Simulate" and Step shows you how your scene will evolve according to the laws of physics. You can change every property of bodies and forces in ... [More] your experiment (even during simulation) and see how this will change evolution of the experiment. With Step you can not only learn but feel how physics works! [Less]

24.9K lines of code

8 current contributors

2 days since last commit

4 users on Open Hub

Moderate Activity
4.0
   
I Use This

FEniCS

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  Analyzed about 23 hours ago

The vision of FEniCS is to set a new standard in Computational Mathematical Modeling (CMM), which is the Automation of CMM (ACMM), towards the goals of generality, efficiency and simplicity, concerning mathematical methodology, implementation and application. FEniCS is organized as a collection ... [More] of sub projects/components, including DOLFIN, FErari, FFC, FIAT, Instant, SyFi UFC, UFL, and Viper. [Less]

345K lines of code

37 current contributors

about 2 months since last commit

4 users on Open Hub

Moderate Activity
5.0
 
I Use This

AlekSIS® (School Information System)

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  Analyzed about 12 hours ago

AlekSIS is a web-based school information system (SIS) which can be used to manage and/or publish organisational subjects of educational institutions. Formerly two separate projects (BiscuIT and SchoolApps), developed by Teckids e.V. and a team of students at Katharineum zu Lübeck, they were ... [More] merged into the AlekSIS project in 2020. AlekSIS is a platform based on Django, that provides central funstions and data structures that can be used by apps that are developed and provided seperately. The AlekSIS team also maintains a set of official apps which make AlekSIS a fully-featured software solutions for the information management needs of schools. [Less]

95K lines of code

0 current contributors

9 days since last commit

4 users on Open Hub

Very High Activity
5.0
 
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Mnemosyne

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  Analyzed about 22 hours ago

The Mnemosyne software resembles a traditional flash-card program to help you memorise question/answer pairs, but with an important twist: it uses a sophisticated algorithm to schedule the best time for a card to come up for review. Difficult cards that you tend to forget quickly will be scheduled ... [More] more often, while Mnemosyne won't waste your time on things you remember well. [Less]

75.3K lines of code

0 current contributors

7 days since last commit

4 users on Open Hub

Low Activity
4.66667
   
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Psycho Project

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  Analyzed about 15 hours ago

Free mind mapping solution. Created with Gnome desktop in mind but should be cross-platform. C#, Gtk#, Cairo and XML.

1.05K lines of code

0 current contributors

almost 14 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

DFWiki

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  No analysis available

NWiki is the only wiki engine designed from scratch to be a part of a LMS. Its completely integrated with moodle and supports mediawiki markup, implements student grading and lots of features designed for educational use of wikis. NWiki will be distributed as the default wiki engine in Moodle 1.9 ... [More] and on fall 2007 will support the OKI (Open Knowledge Iniciative ) standard, so will be interoperable also with other LMS OKI compliant, such as SAKAI. [Less]

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: gpl

The Player Project

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  Analyzed about 17 hours ago

The Player Project: Player is a networked interface to robots and sensors. Stage and Gazebo are Player-friendly multiple-robot simulators. The software aims for POSIX compliance and runs on most UNIX-like OS's. Some parts also work on Windows.

7.97M lines of code

0 current contributors

over 3 years since last commit

4 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: bsd, gpl, lgpl21

Gravit

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  Analyzed about 22 hours ago

Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates ... [More] beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image. [Less]

54.5K lines of code

0 current contributors

almost 2 years since last commit

3 users on Open Hub

Very Low Activity
5.0
 
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