2
I Use This!
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Commits : Listings

Analyzed 2 days ago. based on code collected 3 days ago.
Nov 01, 2025 — Nov 01, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Use "wrap_gl.hpp" vice <GL/gl.h> More... over 22 years ago
Implement better error reporting for the ring type. More... over 22 years ago
Implement accurate error reporting for the box type. More... over 22 years ago
Wrap around <GL/gl.h> for the benefit of MS Windows, which requires <windows.h> to be included first. More... over 22 years ago
Import work to date. This stuff may not even compile, yet. More... over 22 years ago
Add TODO comment. More... over 22 years ago
Ripoff the logo from PyOpenGL for the VPython main window. Implement display list sharing. More... over 22 years ago
First working implementation of label objects. More... over 22 years ago
Add a demo program that shows how to get the on-disk filename from a Pango::FontDescription. More... over 22 years ago
First implementation of pixelmapped fonts with Gtk & FTGL. More... over 22 years ago
Force scons to honor the host envionment. More... over 22 years ago
Update TODO list. More... over 22 years ago
Compute selection buffer size in the extent calc. More... over 22 years ago
Silence gcc unused variable warnings. More... over 22 years ago
Use a screen-pixel coverage method for determining level-of-detail. More... over 22 years ago
Use values rather than references to allow frame objects to recompute scene properties. More... over 22 years ago
Report the proper scene geometry to children. More... over 22 years ago
Report the proper scene geometry to children. Use the same cache model as the other objects. More... over 22 years ago
Remove cruft. Add TODO regarding scene extent calcs. More... over 22 years ago
Add first test of frame objects. More... over 22 years ago
First re-implementation of frame objects. More... over 22 years ago
Propogate anaglyph information to renderable objects. Support selection of objects within reference frames. More... over 22 years ago
Propogate anaglyph information to renderable objects. More... over 22 years ago
First re-implementation of frame objects. More... over 22 years ago
Don't do pick checking unless a client has connected to the signal. Remove dead code. More... over 22 years ago
Expand the TODO list. More... over 22 years ago
Use default constructor. More... over 22 years ago
Use the VPYTHON_PREFIX to find data files. More... over 22 years ago
Remove unused constructor. More... over 22 years ago
Delete unused comment. More... over 22 years ago