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Commits
: Listings
Analyzed
about 21 hours
ago. based on code collected
1 day
ago.
Feb 04, 2025 — Feb 04, 2026
Showing page 67 of 76
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Commit Message
Contributor
Files Modified
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Code Location
Date
Fix a threading bug in the shutdown procedure.
jbrandmeyer
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about 21 years ago
Add some working tests to CVS.
jbrandmeyer
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about 21 years ago
Ensure vector.mag and vector.mag2's setters work correctly.
jbrandmeyer
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about 21 years ago
Make Python thread-aware.
jbrandmeyer
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about 21 years ago
Update project file
jbrandmeyer
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about 21 years ago
Fix some multi-threading-related bugs
jbrandmeyer
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about 21 years ago
Work around odd behavior wih on_enter_notify
jbrandmeyer
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about 21 years ago
Trap all exceptions.
jbrandmeyer
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about 21 years ago
add more to .cvsignore
jbrandmeyer
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about 21 years ago
Add support for Gtkmm 2.4
jbrandmeyer
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about 21 years ago
add more to .cvsignore
jbrandmeyer
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about 21 years ago
Normalize light.spot_direction when rendering.
jbrandmeyer
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about 21 years ago
Remove extra #include
jbrandmeyer
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about 21 years ago
Add workaround for a bug in Gtkmm 2.4.0
jbrandmeyer
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about 21 years ago
Remove extra ';'
jbrandmeyer
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about 21 years ago
Tighten the API by making gl_free() private.
jbrandmeyer
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about 21 years ago
Add to the TODO list.
jbrandmeyer
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about 21 years ago
Fix uninitialized value error.
jbrandmeyer
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about 21 years ago
Update the build scripts.
jbrandmeyer
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about 21 years ago
Rename class mouse -> mouse_t
jbrandmeyer
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about 21 years ago
Make display_kernel a friend of renderable. TODO: Revisit this decision
jbrandmeyer
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about 21 years ago
calc_camera(): Make public.
jbrandmeyer
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about 21 years ago
cleanup whitespace
jbrandmeyer
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about 21 years ago
Remove unmaintained project files
jbrandmeyer
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about 21 years ago
Fix an off-by-one error. Grrr.
jbrandmeyer
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about 21 years ago
Backport changes from cvisual boostification.
jbrandmeyer
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about 21 years ago
Add missing locks.
jbrandmeyer
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about 21 years ago
Ignore files generated as part of the build by Scons.
jbrandmeyer
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about 21 years ago
Begin adding mouse handling code; Add dynamic render pulse timing; Execute the render pulse callback at a lower priority than normal GUI events.
jbrandmeyer
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over 21 years ago
Add another working test.
jbrandmeyer
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over 21 years ago
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