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I Use This!
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Commits : Listings

Analyzed about 7 hours ago. based on code collected about 22 hours ago.
Feb 11, 2025 — Feb 11, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Delete comment about slow graphing -- hurray! More... about 19 years ago
update version to beta10 More... about 19 years ago
Minor change to z component of gcfvec (vector form of graphics conversion factor) More... about 19 years ago
Minor adjustment to dz, the distance vbars and hbars are behind curves More... about 19 years ago
Found what was slowing graphing down so much. It was missing something in Visual 3's graph.py: when you resize and remake the axes, remake them a bit farther than needed this time, so that you don't redo the axes on every resize. More... about 19 years ago
Plot theoretical curve before creating histogram, to avoid an axis lable overwrite. More... about 19 years ago
Update docs as a result of new handling of nonuniform axes. More... about 19 years ago
Change "3 serious problems" to "2 serious problems" now that graphing is significantly faster (though not as fast as it should be). More... about 19 years ago
Bump version to beta9 More... about 19 years ago
Give error if try to create unsuitable object with nonuniform axes (object other than curve, points, faces, label) More... about 19 years ago
Uses nonuniform axes. More... about 19 years ago
Minor tweak to have a longer more interesting title on x axis. More... about 19 years ago
Exploit new scene.uniform=0 capabilties to speed up graphing a great deal. More... about 19 years ago
Handle nonuniform axes; main use is for graphing functions. More... about 19 years ago
Remove some debugging code. More... about 19 years ago
Changes to handle scene.uniform=0, especially for graphing. Doesn't work quite right yet, but the changes don't affect existing programs (which typically don't use this feature). Objects affected are curve, points, faces, label, maybe frame. More... about 19 years ago
Remove some debugging code that dumped out any change in label text More... about 19 years ago
Be more explicit about setting version number and running autogen.sh More... about 19 years ago
Explain new way to get libpython25.a on Windows. More... about 19 years ago
Update minor version number to beta8 More... about 19 years ago
Update the list of serious bugs. More... about 19 years ago
Revise to install numpy if not already installed. More... about 19 years ago
Refer to installing the new numpy, not building the old Numeric. More... about 19 years ago
Reverting to py_pop. More... about 19 years ago
Correct and rationalize remove_renderable routines for making invisible opaque or transparent objects in a display or a frame. More... about 19 years ago
In remove_renderable, use pop_back for both opaque and transparent objects. More... about 19 years ago
Add Brandmeyer comments on the strange label code. More... about 19 years ago
Major revision thanks to Arthur Siegel to use the new numpy rather than Numeric. More... about 19 years ago
Correct errors in add/remove renderable objects. The problem was that after a remove you have to erase the last item in the list. More... about 19 years ago
Revise instructions for compiling Boost libraries for Windows (Arthur Siegel) More... about 19 years ago