2
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Feb 09, 2025 — Feb 09, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add credits to the program More... almost 19 years ago
Improve documentation on creating the Windows installer. More... almost 19 years ago
Incorporate (but commented out) Brandmeyer suggestion for altering thread priorities More... almost 19 years ago
fixed a concurrency issue.... render routine now grabs a lock before proceeding result: faces_heightfield desn't crash anymore More... almost 19 years ago
Fixed a small mistake: keyboard should not have been reading WM_SYSKEYUP and WM_SYSKEYDOWN... it prevented every application from exiting properly More... almost 19 years ago
completed win32 keyboard More... almost 19 years ago
update of the box lighting test More... almost 19 years ago
fixed box lighting with no LOD as of now More... almost 19 years ago
tests the box lighting More... almost 19 years ago
ctrl+ now shows up More... almost 19 years ago
fixed a small typo in view::view constructor there should have perhaps been other.forward instead of forward (renderable.cpp line 24) More... almost 19 years ago
modification: top of the box is rendered out of 10x10 squares More... almost 19 years ago
win32 keyboard=DONE unless I have over looked something oh yes, what about tab? in VPython \t is a box so i just emit "tab" right now More... almost 19 years ago
Fixed keyboard, now it sends 'A' instead of 'shift+A' More... almost 19 years ago
no jerkiness on my comp now... planets just whip very fast More... almost 19 years ago
semi-solved the windows crashing problem PLEASE CHECK LINES 1067, 926-7 More... almost 19 years ago
win32 keyboard is fixed as far as numbers and punctuation More... almost 19 years ago
keyboard now implemented! More... almost 19 years ago
added booleans for the Shift, Alt and Ctrl states More... almost 19 years ago
Update version number to 4beta.15 More... almost 19 years ago
Update bug description More... almost 19 years ago
Change initial conditions to make the gyro bounce up and down as well as precess. More... almost 19 years ago
Install rate statement to mask problem with mouse dragging More... almost 19 years ago
Remove some old documentaton that referred to pre-4.0 Visual. More... almost 19 years ago
- Implemented keyboard support, although NOT yet with Alt, Ctrl, Shift, etc... just the regular keys - Fixed the bug of crashing under Windows, partially by commenting out a couple of statements that perhaps should rather be there (I mean the waitAllClosed() call checks). It works right for single window scenes, but on multiple window scenes all windows close as soon as you close ONE of the windows. Is this right or should we have them closing one by one? In the latter case, it shouldn't be hard to implement. More... almost 19 years ago
- uncommented the method on_keypress in class render_surface - this is to implement keyboard support for win32 More... almost 19 years ago
Fix minor typo More... almost 19 years ago
Further clarification of Windows resources. More... almost 19 years ago
Add needed information on tools needed for building on Windows. More... almost 19 years ago
MInor improvement to installation instructions. More... almost 19 years ago