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I Use This!
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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Feb 11, 2025 — Feb 11, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add material_test.py More... almost 18 years ago
Fixed but unoptimized box::grow_extent. More... almost 18 years ago
Added the include of gdkmm/gl/query.h More... almost 18 years ago
Correct a Linux typo More... almost 18 years ago
More details. More... almost 18 years ago
World-space points use new gl_extensions mechanism for ARB_point_parameters extension; World-space points point attenuation calculation simplified and corrected. More... almost 18 years ago
New near and far clipping plane calculations which don't crash when scene.fov > pi/2. I'm not entirely confident that these planes are good for all scenes, though. More... almost 18 years ago
fix: name collision (for some reason not caught by visual c++) More... almost 18 years ago
Attempt at gtk2 driver implementation of display::getProcAddress(). I can't even compile it, so no promises. More... almost 18 years ago
Restore choosing which text.hpp to use, depending on platform. More... almost 18 years ago
More installation details. More... almost 18 years ago
More needed information on configuring Visual Studio More... almost 18 years ago
Update what was an obsolete URL for downloading Visual Studio More... almost 18 years ago
Linux complained about no end of line More... almost 18 years ago
Linux complained about no end of line on this file More... almost 18 years ago
Add a comment about needing to use IE on Vista. More... almost 18 years ago
Experimental material support More... almost 18 years ago
Experimental material support, and supporting changes: - OpenGL extension management - OpenGL resource leaks mostly fixed ( "shutdown" may still be problematic ) - shader_program object - texture data may no longer be directly mutated by the Python program without assigning to texture.data - timer abstraction simplified, fixed on Windows, again required on all platforms - Windows render_surface renamed to display for simplicity and consistency - object.texture still working for now, but probably a few things broken (e.g. sphere's texture mapping rotated) More... almost 18 years ago
fix: arrow::set_length didn't lock or damage the arrow More... almost 18 years ago
Change title More... almost 18 years ago
Changes to facilitate building on Linux (gtk) as well as on Windows (Visual Studio) More... almost 18 years ago
Added comments on how to set up Visual Studio with the SDK components. More... almost 18 years ago
Make comment about where to find SDK 2003 More... almost 18 years ago
Correct typo -- docs and examples go inside visual folder More... almost 18 years ago
fix: memory accessed after being freed in ring More... almost 18 years ago
Eliminate dead code. More... almost 18 years ago
Windows cvisual does not use gtk2 or libsigc++ More... almost 18 years ago
Boost 1.34.1, including pre-built Windows static libraries, available direct from CVS for convenience. It is zipped to avoid bloating the CVS tree unnecessarily. More... almost 18 years ago
Visual C++ build environment More... almost 18 years ago
Windows cvisual does not use gtk2 or libsigc++ More... almost 18 years ago