Simplify eventsystem fps calculation. |
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about 2 months ago
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Clean up eventsystem includes. |
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about 2 months ago
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scons: Fix sdl3 config name. |
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about 2 months ago
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scons: Remove cygwin platform. Remove mwindows flag. Add WIN32 defines. |
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about 2 months ago
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Update github build file to SDL3. |
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about 2 months ago
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Switch to SDL3. |
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about 2 months ago
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Populate display resolution list at runtime. |
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12 months ago
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Merge pull request #202 from Apteryks/fix-icons-installation-directory |
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12 months ago
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Merge pull request #201 from Apteryks/doc-update-video-modes-location |
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12 months ago
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build: Add an 'iconsdir' option. |
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12 months ago
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doc: Update location of hard-coded video modes. |
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12 months ago
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Check that vertexarray vec not empty before getting reference to element. |
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over 1 year ago
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Extend vertex buffer to support drawables directly. Use it for screen quad. |
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almost 2 years ago
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Fail if there are no passes in gl3 rendercfg. |
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almost 2 years ago
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Fail if there are no passes or shaders in the graphics config. |
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almost 2 years ago
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Use clipped triangle for fullscreen quad (is more efficient). |
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almost 2 years ago
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Remove unused pagecount var. |
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almost 2 years ago
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Merge pull request #197 from Mailaender/appdata |
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almost 2 years ago
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Add Open Age Rating. |
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almost 2 years ago
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Merge pull request #195 from aaronorosen2/warning |
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over 2 years ago
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Fix ‘up_dir’ set but not used |
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over 2 years ago
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Merge pull request #193 from aaronorosen2/patch-1 |
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over 2 years ago
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Fix compiler flag for linux SDL2 |
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over 2 years ago
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Fix incorrect constant in CarTire3 ideal slip calculation. |
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over 2 years ago
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Fix SetCarName variant/paint signal issues when switching and loading car from settings. |
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over 2 years ago
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Fix car double loading due to car variant change signal in SetCarName. |
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over 2 years ago
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Remove unused find ideal slip iterations parameter. |
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over 2 years ago
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Don't store body pointer in wheel constraint. |
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over 2 years ago
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Don't keep wheel constrait state in car class as it is only needed temporarily. |
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over 2 years ago
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Solve and apply tire friction constraints sequentially. They can add energy to the system otherwise. |
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over 2 years ago
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