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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Jul 18, 2025 — Jul 18, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
rheaderbuff hidden in TcpConnection More... almost 17 years ago
Frame::setHeader now takes a std::string More... almost 17 years ago
Frame::setData now takes a std::string More... almost 17 years ago
getPacket in Frame now constructs and returns a std::string More... almost 17 years ago
Removal of createFailFrame from frame -- obsolete More... almost 17 years ago
Removal of createFailFrame from ordermanager -- FrameExceptions used instead More... almost 17 years ago
Removal of createFailFrame from objecttypemanager and objectview -- FrameExceptions used instead More... almost 17 years ago
Removal of warnings from commandmanager More... almost 17 years ago
Removal of createFailFrame from commandmanager -- FrameExceptions used instead More... almost 17 years ago
Removal of createFailFrame from board and playerview -- FrameExceptions used instead More... almost 17 years ago
- This version finds the tubes available better - Added a couple properties More... almost 17 years ago
PlayerAgent throws FrameExceptions instead of doing sendFail's More... almost 17 years ago
PlayerAgent checks now throw instead of returning false More... almost 17 years ago
PlayerConnection now uses FrameException throws instead of multiple sendFail's More... almost 17 years ago
Second instance of player connection read also packed in try..catch for FrameExceptions More... almost 17 years ago
AdminConnection now uses FrameException throws instead of multiple sendFail's More... almost 17 years ago
Second instance of admin connection read also packed in try..catch for FrameExceptions More... almost 17 years ago
AdminConnection now catches frane exceptions also More... almost 17 years ago
Include fix More... almost 17 years ago
PlayerConnection now catches FrameExceptions and sends them as fail More... almost 17 years ago
TcpConnection now catches FrameExceptions as a last resort More... almost 17 years ago
FrameException updated to a more useful format More... almost 17 years ago
Include fix More... almost 17 years ago
Typedef for ObjectBehaviour shared_ptr (need to rethink it thou...) More... almost 17 years ago
- Initial Combat, no damage is done but tubes and missiles are adhered to, torpedoes and damage next - Changed the size of the universe, decreased it by a lot. - Updated Properties, added new ones for each type of tube to match missiles to tubes mainly More... almost 17 years ago
TAE updated to new ObjectParameterGroupDesc handling More... almost 17 years ago
RFTS updated to new ObjectParameterGroupDesc handling More... almost 17 years ago
Risk updated to new ObjectParameterGroupDesc handling More... almost 17 years ago
MTSec updated to new ObjectParameterGroupDesc handling More... almost 17 years ago
MiniSec updated to new ObjectParameterGroupDesc handling More... almost 17 years ago