This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
30 Day SummaryMar 14 2024 — Apr 13 2024
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12 Month SummaryApr 13 2023 — Apr 13 2024
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