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Inactive
Commits
: Listings
Analyzed
about 8 hours
ago. based on code collected
about 8 hours
ago.
Nov 12, 2024 — Nov 12, 2025
Showing page 1 of 547
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Contributor
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Code Location
Date
fix a name collision on Ubuntu, allow forcing shaders off by passing -1 as shader
Tim Felgentreff
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almost 10 years ago
allow buttons to be defined with arbitrary lua callbacks
Tim Felgentreff
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about 10 years ago
expose selecting a single unit to lua
Tim Felgentreff
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about 10 years ago
be more forgiving in opengl mode when a font color isn't available and use the default font
Tim Felgentreff
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about 10 years ago
add cmdline switches for shaders, add ctrl+alt+/ as hard cycle keybinding, remove debug prints
Tim Felgentreff
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about 10 years ago
add scale2x (aka advmame2x) as scaling shader
Tim Felgentreff
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about 10 years ago
only add VS2013 flags if we need them
Tim Felgentreff
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about 10 years ago
only load shaders if we're using opengl
Tim Felgentreff
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about 10 years ago
add shaders for fullscreen pixel scaling algorithms
Tim Felgentreff
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about 10 years ago
allow specifying owner type in building restriction has-unit
Tim Felgentreff
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about 10 years ago
allow getting the PlayerType via GetUnitVariable
Tim Felgentreff
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about 10 years ago
fix a potential crash when building rule is checked without builder
Tim Felgentreff
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about 10 years ago
allow changing unit player via SetUnitVariable command
Tim Felgentreff
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about 10 years ago
include missing header
Tim Felgentreff
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about 10 years ago
- option for Distance building rule to not count diagonally. - add surrounded-by distance rule
Tim Felgentreff
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about 10 years ago
support building external buildings from workers with infinite range (like walls and roads built from the town hall in warcraft1)
Tim Felgentreff
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about 10 years ago
check the RestrictOwnerType building rules against the player that is building, not against ThisPlayer
Tim Felgentreff
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about 10 years ago
expose a function to trigger a unit transformation from a script
Tim Felgentreff
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about 10 years ago
add a script function to remove a unit from the map
Tim Felgentreff
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about 10 years ago
fix compiler warnings
Tim Felgentreff
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about 10 years ago
allow using the builder itself in distance building restrictions
Tim Felgentreff
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about 10 years ago
Add a build restriction based on the count of types of units a player has (i.e. you can only build this building if you have 0 of this other building)
Tim Felgentreff
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about 10 years ago
Fix a potential crash (exposed in war1gus orc lvl 6) that could leave CPlayer->FreeWorkers in an invalid state
Tim Felgentreff
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about 10 years ago
[-] Fixed crash when AI player tried to build a resource depot
cybermind
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over 10 years ago
[-] Fix bug in KillUnitAt (from Ant's Wyrmgus).
Kyran Jackson
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over 10 years ago
Fix compiling metaserver on WIN32
Pali Roh?r
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over 10 years ago
Add new version of WINAPI code for attaching console
Pali Roh?r
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over 10 years ago
debian - depends on libfluidsynth-dev package
Pali Roh?r
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over 10 years ago
Fix compile warnings, cast size_t to long unsigned int for printf
Pali Roh?r
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over 10 years ago
Released version 2.3
cybermind
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over 10 years ago
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