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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Nov 17, 2024 — Nov 17, 2025
Showing page 3 of 547
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[*] Applied patch from Andrettin to GetPlayerData
cybermind
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over 10 years ago
[-] Removed libosso from dependencies
cybermind
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over 10 years ago
[-] Fixed compilation on gcc
cybermind
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over 10 years ago
[+] Added AIScript for GameSettings to specify the AI script to use
cybermind
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over 10 years ago
[*] Some version change
cybermind
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over 10 years ago
[+] Added Preferences.DeselectInMine, to control deselecting in mines
cybermind
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over 10 years ago
[-] Fixed crash with game saving
cybermind
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over 10 years ago
[+] SetNewViewportMode function to choose viewport from Lua
cybermind
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over 10 years ago
[-] Fixed CStatusLine::DrawCosts(), thanks to Andrettin
cybermind
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over 10 years ago
[+] Added AiSetBuildDepots function, to control depot auto-building for AI
cybermind
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over 10 years ago
[*] Updated translation strings
cybermind
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over 10 years ago
[+] Added function for key scroll speed
cybermind
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over 10 years ago
[-] Fixed mine bug when building on top of unit
cybermind
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over 10 years ago
[-] Fix for Wyrmsun
cybermind
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over 10 years ago
[*] Improved network stability
cybermind
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over 10 years ago
[-] Fixed bug with string saving, thanks to Andrettin
cybermind
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over 10 years ago
[-] Fixed bug with minimap, thanks to Andrettin
cybermind
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over 10 years ago
[-] Another fix for bug 1424945
cybermind
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over 10 years ago
[-] Transporters don't attack inagressive air units
cybermind
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over 10 years ago
[-] Fixed bug with attacking from transporter
cybermind
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over 10 years ago
[*] Updated changelog.html
cybermind
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over 10 years ago
[+] Added CPreference::MineNotifications, to show notifications when player-controlled mine is running low (as in Warcraft 3)
cybermind
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over 10 years ago
[+] Support for player color changing
cybermind
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over 10 years ago
[-] Fixed mine resource displaying decoration
cybermind
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over 10 years ago
[*] Several enhancements for AI spell autocasting
cybermind
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over 10 years ago
[*] When right-clicking on mine, selected miners will go to depot if they are full of resources
cybermind
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over 10 years ago
[*] Some more checks for AI pathfinder
cybermind
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over 10 years ago
[+] Added support for StackTrace library to log call stack into stderr in case of crash
cybermind
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over 10 years ago
[+] Add ability to get unit reference and CUnitType::TileWidth and CUnitType::TileHeight in Lua
cybermind
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over 10 years ago
[-] Fix incorrect map save in editor
cybermind
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over 10 years ago
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