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Inactive
Commits
: Listings
Analyzed
about 23 hours
ago. based on code collected
1 day
ago.
May 10, 2023 — May 10, 2024
Showing page 78 of 83
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Add -j/--jitter option for randomly jittering eye-rays
Miles Bader
More...
over 18 years ago
Add Color /= operator
Miles Bader
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over 18 years ago
Make intensity of "rect bulb" glow inversely proportional to area
Miles Bader
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over 18 years ago
Handle vertex normals in nff-cvt
Miles Bader
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over 18 years ago
Remove center normal visibility check in FarLight
Miles Bader
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over 18 years ago
Tweak teapot test-scene lighting
Miles Bader
More...
over 18 years ago
Add eye-rays-per-second to post-rendering info output
Miles Bader
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over 18 years ago
Add rays-per-second to post-rendering info output
Miles Bader
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over 18 years ago
Add "table" underneath chessboard in teapot test scene
Miles Bader
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over 18 years ago
Add Material convenience constructor for specifying phong lighting model
Miles Bader
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over 18 years ago
Make gold egg in pretty-dancer test scene reflective
Miles Bader
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over 18 years ago
Add outdoor lighting to pretty-dancer test scene
Miles Bader
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over 18 years ago
Tweak test-scene listing option output
Miles Bader
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over 18 years ago
Fix FarLight bugs
Miles Bader
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over 18 years ago
Use all four corners of a RectLight in initial quick normal test
Miles Bader
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over 18 years ago
Make default stage color in pretty-dancer test-scene glossy black
Miles Bader
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over 18 years ago
Add pretty-dancer test scene
Miles Bader
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over 18 years ago
Recognize upper-case image-file extensions
Miles Bader
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over 18 years ago
Add support for .msh files containing multiple meshes
Miles Bader
More...
over 18 years ago
Add some test scenes for area lights
Miles Bader
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over 18 years ago
Add RectLight and FarLight area lights
Miles Bader
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over 18 years ago
Use const-ref types for all Mirror constructor args
Miles Bader
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over 18 years ago
Add explicit Color grey-scale constructors for various scalar types
Miles Bader
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over 18 years ago
Add rand.h for random number functions
Miles Bader
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over 18 years ago
Make light position and distance falloff class-specific
Miles Bader
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over 18 years ago
Use single-precision floating-point in mesh vertex/normal arrays
Miles Bader
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over 18 years ago
Improve Tuple3 conversion constructor
Miles Bader
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over 18 years ago
Abstract Pos/Vec/Tuple3/Transform classes using templates
Miles Bader
More...
over 18 years ago
Add PFM (portable float map) image support
Miles Bader
More...
over 18 years ago
Allow loading a cube-map directly from a "cross-format" image file
Miles Bader
More...
over 18 years ago
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