1
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
May 10, 2023 — May 10, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Make LightSamples::Iter behave more like a real iterator More... about 18 years ago
Make Image::save a const method More... about 18 years ago
Add CMDLINEPARSER_CATCH macro More... about 18 years ago
Move scene-definition and other code out of the snogray main function More... about 18 years ago
Make CMDLINEPARSER_OPT_ macros less likely to cause conflicts More... about 18 years ago
Change Scene::load method to use STL strings instead of C strings More... about 18 years ago
Add Image::save method More... about 18 years ago
Return a reference rather than a copy from image pixel accessors More... about 18 years ago
Add vector latitude and longitude methods More... about 18 years ago
Make Color print formatting nicer More... about 18 years ago
Scale diffuse reflection correctly; Remove checks for bogus samples More... about 18 years ago
Avoid generating bogus light samples More... about 18 years ago
Handle Cornell ".rgbe" variant of Radiance RGBE image format More... about 18 years ago
Use cook-torrance BRDF in some test-scenes More... about 18 years ago
Implement Cook-Torrance BRDF More... about 18 years ago
Get rid of "implicit phong" material constructors More... about 18 years ago
Re-order arguments to phong BRDF; tweak test-scenes to preserve energy More... about 18 years ago
Use silver instead of gold ball in miles test-scene More... about 18 years ago
Define RectLights in terms of radiant emittance instead of power More... about 18 years ago
Fix Color::clamp More... about 18 years ago
Rename Color components to "r", "g", and "b" More... about 18 years ago
Test-scene tweaks More... about 18 years ago
Add to stats.txt More... about 18 years ago
Fix Xform scaling operator More... about 18 years ago
Rewrite illumination framework to gather samples before shadow-testing More... about 18 years ago
Rename Triangle to Tripar and handle parallelograms too More... over 18 years ago
Tweak materials in pretty-dancer test-scene More... over 18 years ago
Use more varied object types in teapot test-scene More... over 18 years ago
Add non-phong simple Mirror constructor More... over 18 years ago
Rename LightModel to Brdf More... over 18 years ago