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Project Summary

This package provides the ability to deform meshes in real time in Java3D. The user creates a skeleton of bones to represent the limbs of the skeleton and binds it to a mesh positioned around it.

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java javadesktop media

In a Nutshell, skinandbones...

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 Code analysis has not completed

The Open Hub computes statistics on FOSS projects by examining source code and commit history in source code management systems. The source code for this project has been located, but the analysis isn't complete. Feel free to check its progress.

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