160
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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Jul 25, 2025 — Jul 25, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
NANCY: NANCY10: Bottom-align checkboxes in the task list
md5
as Filippos Karapetis
More... 1 day ago
NANCY: NANCY12: Add new transparency mode
md5
as Filippos Karapetis
More... 1 day ago
NANCY: NANCY12: Implement new timer design
md5
as Filippos Karapetis
More... 1 day ago
NANCY: Overlay dimensions are calculated from their source rect
md5
as Filippos Karapetis
More... 1 day ago
NANCY: NANCY3: Properly handle hotspots for animated overlays
md5
as Filippos Karapetis
More... 1 day ago
I18N: Update translations templates More... 1 day ago
SCUMM: RA2: fixed variable shadow warning in psx release More... 1 day ago
SCUMM: RA2: draw the L2 rookie with its slot CLUT and fire from the pistol in psx release More... 1 day ago
MADS: NEBULAR: Fix per-driver command0 initialization block pointers
DreamMaster
as Paul Gilbert
More... 1 day ago
SCUMM: RA2: fix L2 shot origin, cover occlusion and cutscene order in psx release More... 1 day ago
MADS: NEBULAR: Implemented RSound7 and RSound8
DreamMaster
as Paul Gilbert
More... 1 day ago
MADS: NEBULAR: Implemented RSound5 and RSound6
DreamMaster
as Paul Gilbert
More... 1 day ago
NEWS: Added PR for AWE sound crash & Xeen Dark side repeating line fix
DreamMaster
as Paul Gilbert
More... 1 day ago
MADS: NEBULAR: Implemented RSound1 through RSound4
DreamMaster
as Paul Gilbert
More... 1 day ago
SCUMM: RA2: fix L2 aiming, occlusion and per-part rookie tables in psx release More... 1 day ago
TEST: Fix hotspots tests on MSVC More... 1 day ago
SCI32: Fix TORIN German crystcorder crash More... 1 day ago
SCI32: Update TORIN Boogle lockup script patch More... 1 day ago
AGI: Update 2.230 view mirror handling More... 1 day ago
MADS: Add Nebular's sound manager refactor to the other games
DreamMaster
as Paul Gilbert
More... 1 day ago
SCUMM: RA2: correctly implemented sliding effect and enemy waves in L2 in psx release More... 1 day ago
MADS: NEBULAR: Beginning of Roland MT32 Support
DreamMaster
as Paul Gilbert
More... 2 days ago
NANCY: NANCY9: Fix bugs with the "I can't" item sound
md5
as Filippos Karapetis
More... 2 days ago
MADS: NEBULAR: Rename sound files for better clarity they're ASound derived
DreamMaster
as Paul Gilbert
More... 2 days ago
NANCY: Activate all AR records when loading a game
md5
as Filippos Karapetis
More... 2 days ago
NANCY: NANCY10: Cleanup comments
md5
as Filippos Karapetis
More... 2 days ago
NANCY: Handle common sounds from the console play_sound command
md5
as Filippos Karapetis
More... 2 days ago
NANCY: NANCY10: Fix cursor when placing pieces in OneBuildPuzzle
md5
as Filippos Karapetis
More... 2 days ago
NANCY: NANCY10: Fix issues with GridMapPuzzle (Petroglyph puzzle)
md5
as Filippos Karapetis
More... 2 days ago
LIBRETRO: Guard NULL g_system when changing gui_h_res / aspect More... 2 days ago