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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 12 hours ago.
Feb 04, 2025 — Feb 04, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[71] Fixed Linux build. More... over 18 years ago
[70] Moved function code from guard_ai.h to guard_ai.cpp More... over 18 years ago
[69] Update to MaNGOS 4058(Client 2.1.2 & VMap addition). Linux users please apply MaNGOS-r4054-ScriptDev2.patch instead of MaNGOS-r3460-ScriptDev2.patch. More... over 18 years ago
[68] Added: Instance Sub-zones and corrected Magtheridons_lair. More... over 18 years ago
[67] Updated Script Naming system. More... over 18 years ago
[66] Fixed: A possible crash with the SelectUnit function (aggro) when offset was equal to the size of the threat list. More... over 18 years ago
[65] Added: not_selectable npc ai. More... over 18 years ago
[64] Fixed: missing update sql for rev 63 More... over 18 years ago
[63] Added: support for core rev 4003+, thanks vladimir More... over 18 years ago
[62] Fixed: compile error with core rev 3998+, thanks vladimir More... over 18 years ago
[61] Fixed: compile on linux builds More... over 18 years ago
[60] Fixed: Compatibility with MaNGOS [3930] (New visibility system) More... over 18 years ago
[59] Added: support for questID 1783 (awaiting core support) (patch by greenseed) More... over 18 years ago
[58] Fixed: compilation error with sql on *nix More... over 18 years ago
[57] Fixed: Should be only 3 EffectImplicitTargetA/B, thanks Alan More... over 18 years ago
[56] Added/clean up: New SQL format. scriptdev_full.sql must always contain latest additions. Updates folder contains changes to the revision, if needed. More information on SD2 forum. More... over 18 years ago
[55] Fixed: case to prevent crash on summon if creature ID doesn't exist, thanks Greenseed More... over 18 years ago
[54] Fixed: modified UNIT_NPC_FLAGS where value was 65 to support core build 3771+ More... over 18 years ago
[53] Fixed: applied eol-style:native for new files in rev 52 More... over 18 years ago
[52] Fixed: minor adjustments to trash mobs, new summons More... over 18 years ago
[51] [fixed] code to prevent chain summon in mob, adjusted some timers More... over 18 years ago
[50] Fixed: EOL style More... over 18 years ago
[49] [fixed] forgot to include win 7.1 project file in rev 48, sorry More... over 18 years ago
[48] [fixed] compile error on windows in rev 47 More... over 18 years ago
[47] Fixed: Some wrong and missing Maraudon Boss includes in ScriptMgr.cpp. More... over 18 years ago
[46] Added: Maraudon Boss scripts More... over 18 years ago
[45] Added: Nurri's Script Pack which contained some world bosses, scholomance bosses, blackrock spire bosses, a few blackrock depth bosses, and two maraudon bosses. More... over 18 years ago
[44] Fixed: Some issues with Chromag and Broodlord More... over 18 years ago
[43] Changed SVN: Eol-style to Native. This should fix line type problems with both linux and windows builds. Note that makefile.am and scripts.sql were unaffected due to mixed line type endings and will be fixed in a later revision. More... over 18 years ago
[42] Fixed: Typo in Makefile.am More... over 18 years ago