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Commits : Listings

Analyzed about 13 hours ago. based on code collected about 14 hours ago.
Feb 23, 2025 — Feb 23, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Tidy up RDCUNIMPLEMENTED() macros, adding text comments to each More... over 11 years ago
Add query and sync object handling. More... over 11 years ago
Tidy up wrapped functions and reorganise into logical files More... over 11 years ago
Add compressed texture manipulation functions More... over 11 years ago
Add stencil, glTexParameter* variants, patch param, sample mask More... over 11 years ago
Implement glDetachShader (might not behave correctly, need to test) More... over 11 years ago
Add functions for separable programs and program pipelines. More... over 11 years ago
After each command list execute, renumber child draws. Closes #62 More... over 11 years ago
Demote some hook errors as they don't seem to succeed on win64 currently More... over 11 years ago
Compile error fixes More... over 11 years ago
Support Push/Pop markers from KHR_debug and implement begin/set/end More... over 11 years ago
Add other BaseVertex variants of glDrawElements*, and glDrawRangeElements More... over 11 years ago
Add support for EXT_depth_bounds_test More... over 11 years ago
Add single depth range functions, change renderstate to fetch by index More... over 11 years ago
Hook a couple more GL debug message functions More... over 11 years ago
Actually serialise out IDs for texture bindings instead of empty array. More... over 11 years ago
Protect against crash report exception, check rect is valid size More... over 11 years ago
Handle exceptions when saving config files and alert the user More... over 11 years ago
Add a macro (that is default on) to include win8 sdk dependency More... over 11 years ago
Don't bake DrawcallTreeNodes too early, just copy children across. More... over 11 years ago
Don't try and hook OpenGL functions if the dll isn't even loaded on win32 More... over 11 years ago
Handle case where UpdateSubresource is recorded for unused resource More... over 11 years ago
Commit latest mhook changes from https://github.com/martona/mhook More... over 11 years ago
Fixes for compiling on linux More... over 11 years ago
Cleaned up renderdoccmd, split out necessary bits to OS-specific files More... over 11 years ago
As a slight hack, reference glXWaitGL to pull in libGL in the right order More... over 11 years ago
64bit compile fixes More... over 11 years ago
Check index is in valid range for pipeline arrays. More... over 11 years ago
Serialise newer parts of the GLPipelineState More... over 11 years ago
Use the same FBConfig for both the pbuffer and context, else it might fail More... over 11 years ago