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High Activity
Commits
: Listings
Analyzed
about 13 hours
ago. based on code collected
about 14 hours
ago.
Feb 23, 2025 — Feb 23, 2026
Showing page 557 of 560
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Date
Tidy up RDCUNIMPLEMENTED() macros, adding text comments to each
Baldur Karlsson
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over 11 years ago
Add query and sync object handling.
Baldur Karlsson
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over 11 years ago
Tidy up wrapped functions and reorganise into logical files
Baldur Karlsson
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over 11 years ago
Add compressed texture manipulation functions
Baldur Karlsson
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over 11 years ago
Add stencil, glTexParameter* variants, patch param, sample mask
Baldur Karlsson
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over 11 years ago
Implement glDetachShader (might not behave correctly, need to test)
Baldur Karlsson
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over 11 years ago
Add functions for separable programs and program pipelines.
Baldur Karlsson
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over 11 years ago
After each command list execute, renumber child draws. Closes #62
baldurk
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over 11 years ago
Demote some hook errors as they don't seem to succeed on win64 currently
baldurk
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over 11 years ago
Compile error fixes
baldurk
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over 11 years ago
Support Push/Pop markers from KHR_debug and implement begin/set/end
Baldur Karlsson
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over 11 years ago
Add other BaseVertex variants of glDrawElements*, and glDrawRangeElements
Baldur Karlsson
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over 11 years ago
Add support for EXT_depth_bounds_test
Baldur Karlsson
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over 11 years ago
Add single depth range functions, change renderstate to fetch by index
Baldur Karlsson
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over 11 years ago
Hook a couple more GL debug message functions
Baldur Karlsson
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over 11 years ago
Actually serialise out IDs for texture bindings instead of empty array.
Baldur Karlsson
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over 11 years ago
Protect against crash report exception, check rect is valid size
baldurk
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over 11 years ago
Handle exceptions when saving config files and alert the user
baldurk
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over 11 years ago
Add a macro (that is default on) to include win8 sdk dependency
baldurk
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over 11 years ago
Don't bake DrawcallTreeNodes too early, just copy children across.
baldurk
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over 11 years ago
Don't try and hook OpenGL functions if the dll isn't even loaded on win32
baldurk
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over 11 years ago
Handle case where UpdateSubresource is recorded for unused resource
baldurk
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over 11 years ago
Commit latest mhook changes from https://github.com/martona/mhook
baldurk
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over 11 years ago
Fixes for compiling on linux
baldurk
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over 11 years ago
Cleaned up renderdoccmd, split out necessary bits to OS-specific files
baldurk
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over 11 years ago
As a slight hack, reference glXWaitGL to pull in libGL in the right order
baldurk
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over 11 years ago
64bit compile fixes
baldurk
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over 11 years ago
Check index is in valid range for pipeline arrays.
baldurk
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over 11 years ago
Serialise newer parts of the GLPipelineState
baldurk
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over 11 years ago
Use the same FBConfig for both the pbuffer and context, else it might fail
baldurk
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over 11 years ago
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