1
I Use This!
Very Low Activity

Commits : Listings

Analyzed about 23 hours ago. based on code collected 1 day ago.
Aug 21, 2025 — Aug 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix issues in QuickHull algorithm More... over 3 years ago
Fix Quickhull issues and add ConvexHull to testbed More... almost 4 years ago
Fix issues in TestQuickhull More... almost 4 years ago
Working on VertexArray and ConvexMesh More... almost 4 years ago
Rename PolyhedronMesh to ConvexMesh More... almost 4 years ago
Refactor PolyhedronMesh to store data More... almost 4 years ago
Merge branch 'quickhull' into develop More... almost 4 years ago
Working on Quickhull More... almost 4 years ago
Working on Quickhull More... almost 4 years ago
Small fixes in Quickhull More... almost 4 years ago
Working on merging faces in Quickhull More... almost 4 years ago
Merge pull request #1 from mhwdvs/fix/collisionBodyColliderTransform More... almost 4 years ago
Fix undefined behavior setting Collider transforms on a CollisionBody More... almost 4 years ago
fixed syntax error of an example More... almost 4 years ago
Working on Quickhull More... about 4 years ago
Working on quickhull More... about 4 years ago
Working on Quickhull More... about 4 years ago
Merge branch 'fix257' More... about 4 years ago
Merge branch 'mrakh-patch-1' into develop More... about 4 years ago
Merge branch 'patch-1' of github.com:mrakh/reactphysics3d into mrakh-patch-1 More... about 4 years ago
Fix issue 257 More... about 4 years ago
Hoist assert in Deque<T>::getItem More... about 4 years ago
Remove method More... about 4 years ago
Fix typo More... about 4 years ago
Changes in HalfEdgeStructure class More... over 4 years ago
Working on Quick-Hull algorithm More... over 4 years ago
feature: Selective debug rendering More... over 4 years ago
Merge branch 'memory' into develop More... over 4 years ago
Fix compilation issue with Visual Studio More... over 4 years ago
Make sure the allocated memory for components is properly aligned More... over 4 years ago