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Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Aug 21, 2025 — Aug 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Use more modern CMake and include nanogui using git submodule instead of static source code More... over 6 years ago
Refactor CMakeLists.txt files to use more modern CMAKE More... over 6 years ago
Refactor the way to create a logger and a profiler More... over 6 years ago
Fix compilation error on Mac OS X More... over 6 years ago
Merge branch 'master' into develop More... over 6 years ago
Add funding file More... over 6 years ago
Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method More... over 6 years ago
Edit change log file More... over 6 years ago
Merge and fix conflicts More... over 6 years ago
Fix issue with limits of HingeJoint and SliderJoint More... over 6 years ago
Working on debug renderer More... over 6 years ago
Working on debug renderer More... over 6 years ago
Working on debug renderer More... over 6 years ago
Fix compilation error More... over 6 years ago
Fix compilation error More... over 6 years ago
Fix issue with overlap callback More... over 6 years ago
Rename Logger class to DefaultLogger and create abstract Logger class More... over 6 years ago
Improve EventListener: add onTrigger() method, add event types, add triggers, ... More... over 6 years ago
Refactor where the headers are store for better installation of the library More... over 6 years ago
Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body More... over 6 years ago
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body More... over 6 years ago
Fix issue when trying to install the library with cmake (wrong headers hierarchy) More... over 6 years ago
Add methods for the user to retrieve Colliders, CollisionBodies and RigidBodies More... over 6 years ago
Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase More... over 6 years ago
Make possible to resize the collision shapes after their creation More... over 6 years ago
Make possible to change the size of the collision shapes after their creation More... over 6 years ago
The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler. More... over 6 years ago
Edit changelog file More... over 6 years ago
Rename DynamicsWorld class to PhysicsWorld More... over 6 years ago
Rename ProxyShape to Collider More... over 6 years ago