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Analyzed 4 months ago. based on code collected 4 months ago.
Posted about 12 years ago by Alex Warren
In April 2012 I marked a year of working on Quest full-time by conducting my own “Annual Review” (Part 1, Part 2). Well, er, 13 months have elapsed since then, which makes it the perfect time to do it all again. So, what have I been doing for the last 1.0833 years? What’s going well, [...]
Posted about 12 years ago by Alex Warren
Quest 5.4.1 is now available. If you’re using the web version, you’re automatically up to date, and if you’re using the desktop version you can download the update. This version is a bug-fix release – you can see all the closed tickets on CodePlex. Thanks to Dick Aivia for updating the Dutch language template for [...]
Posted about 12 years ago by Alex Warren
Quest 5.4.1 is now available. If you’re using the web version, you’re automatically up to date, and if you’re using the desktop version you can download the update. This version is a bug-fix release – you can see all the closed tickets on CodePlex. Thanks to Dick Aivia for updating the Dutch language template for [...]
Posted about 12 years ago by Alex Warren
Meet the new textadventures.co.uk… I have completely redeveloped the website from scratch. I’ve kept the design fairly minimal – the idea is to let the games stand out, make it easy to browse them, and make the site more accessible to smartphone and tablet devices. The large game tiles make the most of games with cover [...]
Posted about 12 years ago by Alex Warren
The new-look textadventures.co.uk website is launching soon! I’m just putting the finishing touches together and doing some more testing, and the site should be ready to launch on Saturday 20th April. In addition to a new look and feel, the entire back-end has been rewritten as well. I’m moving away from a hacked together collection [...]
Posted about 12 years ago by Alex Warren
Continuing the theme of text adventure games are still new, a couple of excellent thought-provoking blog posts from the last week: First, Jimmy Maher’s look at Infocom’s 1983 game Infidel raises questions which are very much still relevant today: ... [More] When you boot an adventure are you effectively still yourself, reacting as you would if transported [...] [Less]
Posted about 12 years ago by Alex Warren
Quest 5.4 has now been released, and you can download it now or use it in your browser. The major new features in this version are the text processor, gamebook scripts and script editor code view. For a full list, see last month’s beta announcement. Since the beta there have been a few minor enhancements, most [...]
Posted about 12 years ago by Alex Warren
Quest 5.4 has now been released, and you can download it now or use it in your browser. The major new features in this version are the text processor, gamebook scripts and script editor code view. For a full list, see last month’s beta announcement. Since the beta there have been a few minor enhancements, most [...]
Posted over 12 years ago by Alex Warren
It’s officially the first unofficial Quest competition! Over on the forums, various people have got together to organise QuestComp 2013 – a competition to use Quest to create a text adventure game around the theme of “Plague”. Evan Williams a.k.a TriangleGames is organising the competition, and there are no prizes except for the glory of [...]
Posted over 12 years ago by Alex Warren
It’s officially the first unofficial Quest competition! Over on the forums, various people have got together to organise QuestComp 2013 – a competition to use Quest to create a text adventure game around the theme of “Plague”. Evan Williams a.k.a TriangleGames is organising the competition, and there are no prizes except for the glory of [...]