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Commits : Listings

Analyzed about 1 year ago. based on code collected almost 2 years ago.
Jul 26, 2022 — Jul 26, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
AI: Suppress movement assertions for all WIN32 builds More... almost 4 years ago
AI,Sane: Try making illegal states unrepresentable More... almost 4 years ago
AI: Prevent a possible access in an invalid state More... almost 4 years ago
Increase the default shape list capacity More... almost 4 years ago
UI: Fix local game wizard bot number suggestions More... almost 4 years ago
CL,VID: Prune junk video modes upon sys retrieval More... almost 4 years ago
CL: Make fullscreen mode selection comprehensible More... almost 4 years ago
CM: Add a low-hanging-fruit optimization More... almost 4 years ago
AI: Don't check contents if there's no nearby liquid More... almost 4 years ago
AI: Don't do expensive PVS lookups during prediction More... almost 4 years ago
AI,Sane: Drop redundant kept-in-fov-pt tracker state More... almost 4 years ago
UI: Redesign the selection of separate crosshairs More... almost 4 years ago
MSVC: Get rid of /Zc:strictStrings- More... almost 4 years ago
UI: Fix deficiencies in handlig cmds/action reqs More... almost 4 years ago
HUD: Consider even more anchor pairs to be feasible More... almost 4 years ago
UI,HUD: Reload active HUDs upon saving edited ones More... almost 4 years ago
R: Fix lifetimes of textures and materials More... almost 4 years ago
CG: Reload/restore team colors upon restart More... almost 4 years ago
CG: Fix lifetime management of xhair textures More... almost 4 years ago
UI: Remove unused methods/params from the facade More... almost 4 years ago
ASAN: Fix map restarts More... almost 4 years ago
S,Sane: Allow an actual null sound system selection More... almost 4 years ago
G: Use better award colors More... almost 4 years ago
VID,Sane: Use a better interface for mode options More... almost 4 years ago
Add a -Werror=format fix More... almost 4 years ago
G: Use *smaller* than usual octagonal hitboxes More... almost 4 years ago
AI: Tune prediction step speed loss checks More... almost 4 years ago
Sane: Use designated initializers where possible More... almost 4 years ago
R,WIP: Perform a cleanup of public headers More... almost 4 years ago
UI: Fix lifetime issues during saving of HUDs More... almost 4 years ago