2
I Use This!
Activity Not Available

Commits : Listings

Analyzed 12 months ago. based on code collected almost 2 years ago.
Jul 26, 2022 — Jul 26, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
WIP: Fix various issues More... about 1 year ago
UI,CG,WIP: Fix various issues More... about 1 year ago
UI,CG,WIP: Implement proper handling of HiDPI More... about 1 year ago
Sane: Get rid of using thread_local for tmp data of workers More... about 1 year ago
CG,UI,WIP: Fix various demo-related issues More... about 1 year ago
Sane: Get rid of confusing PodBufferHolder::get API More... about 1 year ago
UI,WIP: Add menu sounds More... about 1 year ago
COM,S: Put the use of attenuation back More... about 1 year ago
COM,S: Put the use of attenuation back More... about 1 year ago
S: Turn off additional scaling of units for effects More... about 1 year ago
GS,CG,WIP: Optimize handling of rapid-fire MG sounds More... about 1 year ago
S,WIP: Try using the task system for propagation computations More... about 1 year ago
CG,S,WIP: Unify hanlding of POV/other relative sounds More... about 1 year ago
COM,WIP: Block execution if the loopback peer is loading More... about 1 year ago
UI: Fix POV marker misbehavior upon switching POVs More... about 1 year ago
Fix an insert-method-related regression @61f2896 More... about 1 year ago
G,SV,Sane: Get rid of the import/export clutter More... about 1 year ago
G,SV,SANE: Start finally linking the game code statically More... about 1 year ago
GS,WIP: Split the shared state, try making it reentrant More... about 1 year ago
WIP,COOL: Add a working draft of our task system More... about 1 year ago
WIP,Sane: Reduce inclusion scope for dreadful std headers More... about 1 year ago
WIP,Sane: Add and use our custom vector for POD types More... about 1 year ago
CG,UI,WIP: Fix various client-side chat issues More... about 1 year ago
CG,WIP: Use specific tile layout for 1-vs-rest situations More... about 1 year ago
CG,WIP: Resolve issues of handling 1 POV in tiled mode More... about 1 year ago
AI,WIP,Sane: Make dispatching of frame updates more clear More... about 1 year ago
CG,WIP: Fix size calculations of tile fields More... about 1 year ago
UI,WIP: Use custom slanted buttons where appropriate More... about 1 year ago
UI,WIP: Allow using different angles for sides of slanted buttons More... about 1 year ago
AI: Destroy objective helper entities properly More... about 1 year ago