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Inactive
Commits
: Listings
Analyzed
about 9 hours
ago. based on code collected
about 9 hours
ago.
Feb 26, 2025 — Feb 26, 2026
Showing page 142 of 150
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Merge remote branch 'upstream/master'
Queria Sa-Tas
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over 14 years ago
Merge remote branch 'upstream/master'
Queria Sa-Tas
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over 14 years ago
Edited src/main.cpp via GitHub
norseboar
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over 14 years ago
Hazards now remember what entities they have hit
Reed Molbak
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over 14 years ago
Merge branch 'master' of git://github.com/clintbellanger/flare
Thane Brimhall
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over 14 years ago
Merge branch 'master' of git://github.com/clintbellanger/flare
Thane Brimhall
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over 14 years ago
Fixing merge, restoring destructor lines
Clint Bellanger
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over 14 years ago
Merge pull request #93 from norseboar/master
Clint Bellanger
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over 14 years ago
Merge pull request #93 from norseboar/master
Clint Bellanger
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over 14 years ago
Merge remote-tracking branch 'upstream/master'
Reed Molbak
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over 14 years ago
Merge remote-tracking branch 'upstream/master'
Reed Molbak
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over 14 years ago
Commiting other changes
Reed Molbak
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over 14 years ago
Commiting other changes
Reed Molbak
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over 14 years ago
Committed changes adding delete save option.
Reed Molbak
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over 14 years ago
New permalink for Flare forum
Clint Bellanger
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over 14 years ago
New permalink for Flare forum
Clint Bellanger
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over 14 years ago
Added Loading game notification
Queria Sa-Tas
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over 14 years ago
Made enemy beacon power number configurable in enemy file.
Thane Brimhall
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over 14 years ago
Added enemy pack behavior through damageless "beacon"
Thane Brimhall
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over 14 years ago
Made power source type configurable.
Thane Brimhall
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over 14 years ago
Moved animation cleanup back to the base class virtual deconstructor. Both deconstructors should be called when the base class deconstructor is virtual.
Clint Bellanger
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over 14 years ago
Git now ignores build files.
Queria Sa-Tas
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over 14 years ago
Git now ignores build files.
Queria Sa-Tas
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over 14 years ago
Fixed big memory leaks related to derived classes
Clint Bellanger
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over 14 years ago
Merge pull request #89 from pennomi/master
Clint Bellanger
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over 14 years ago
Merge pull request #89 from pennomi/master
Clint Bellanger
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over 14 years ago
Refactored random enemy spawning to generate a list of valid targets and randomly choose from there, removing locations as it places enemies.
Thane Brimhall
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over 14 years ago
Accidentally pulled a different Settings.cpp version. Reverting
Clint Bellanger
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over 14 years ago
Check mp before activating a power. Helps with chained effects that have mana costs.
Clint Bellanger
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over 14 years ago
Post-power tweak also applied to enemies attacking the hero.
Clint Bellanger
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over 14 years ago
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