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Inactive
Commits
: Listings
Analyzed
about 3 hours
ago. based on code collected
about 3 hours
ago.
Nov 09, 2024 — Nov 09, 2025
Showing page 3 of 9
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Contributor
Files Modified
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Code Location
Date
timing seems to be better that way
herkules
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almost 19 years ago
moved GameLoop creation around
herkules
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almost 19 years ago
limit to 200fps by setMinimumFrameCycleTime()
herkules
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almost 19 years ago
experimental stuff for smoothness investigations
herkules
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almost 19 years ago
improve initial behavior make smoothing length configurable
herkules
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almost 19 years ago
initial
herkules
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almost 19 years ago
flag for WakeupOnElapsedFrames must be false
herkules
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about 19 years ago
provide a ticking object
herkules
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about 19 years ago
cleanup
herkules
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about 19 years ago
whatever
herkules
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about 19 years ago
add environment
herkules
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about 19 years ago
remove blue background ... otherwise skybox won't show up
herkules
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about 19 years ago
normalize quaternion
herkules
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about 19 years ago
add environment and improve kbd navigation
herkules
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about 19 years ago
fixed imports
herkules
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about 19 years ago
comments
herkules
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about 19 years ago
make it a resource
herkules
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about 19 years ago
fix design: features may deliver other sceneobjects
herkules
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about 19 years ago
reduced dependencies
herkules
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about 19 years ago
removed unsused class OpponentController
herkules
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about 19 years ago
handle null camera
herkules
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about 19 years ago
re-checkin as text, added genesisfx.jar to classpath
herkules
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about 19 years ago
removed as a binary file
herkules
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about 19 years ago
avoid duplicated zip content
herkules
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about 19 years ago
just read buildnumber, do not increment it
herkules
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about 19 years ago
+ SF_upload
herkules
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about 19 years ago
re-checked-in build.number as text
herkules
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about 19 years ago
build.number is not binary
herkules
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about 19 years ago
compile also copies resources to the target directory
herkules
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about 19 years ago
linux deployment now also uses linux' Java3D
herkules
More...
about 19 years ago
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