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I Use This!
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Commits : Listings

Analyzed about 3 hours ago. based on code collected about 3 hours ago.
Nov 09, 2024 — Nov 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
timing seems to be better that way More... almost 19 years ago
moved GameLoop creation around More... almost 19 years ago
limit to 200fps by setMinimumFrameCycleTime() More... almost 19 years ago
experimental stuff for smoothness investigations More... almost 19 years ago
improve initial behavior make smoothing length configurable More... almost 19 years ago
initial More... almost 19 years ago
flag for WakeupOnElapsedFrames must be false More... about 19 years ago
provide a ticking object More... about 19 years ago
cleanup More... about 19 years ago
whatever More... about 19 years ago
add environment More... about 19 years ago
remove blue background ... otherwise skybox won't show up More... about 19 years ago
normalize quaternion More... about 19 years ago
add environment and improve kbd navigation More... about 19 years ago
fixed imports More... about 19 years ago
comments More... about 19 years ago
make it a resource More... about 19 years ago
fix design: features may deliver other sceneobjects More... about 19 years ago
reduced dependencies More... about 19 years ago
removed unsused class OpponentController More... about 19 years ago
handle null camera More... about 19 years ago
re-checkin as text, added genesisfx.jar to classpath More... about 19 years ago
removed as a binary file More... about 19 years ago
avoid duplicated zip content More... about 19 years ago
just read buildnumber, do not increment it More... about 19 years ago
+ SF_upload More... about 19 years ago
re-checked-in build.number as text More... about 19 years ago
build.number is not binary More... about 19 years ago
compile also copies resources to the target directory More... about 19 years ago
linux deployment now also uses linux' Java3D More... about 19 years ago