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I Use This!
Inactive

Commits : Listings

Analyzed 33 minutes ago. based on code collected 41 minutes ago.
Nov 02, 2024 — Nov 02, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
make compilable More... almost 19 years ago
+getNuzzlePosition() More... almost 19 years ago
use WeaponSystem More... almost 19 years ago
implement WeaponSystem More... almost 19 years ago
+MountedSustainedFireWeapon (untested!) More... almost 19 years ago
initial More... almost 19 years ago
imports More... almost 19 years ago
+SustainedFire More... almost 19 years ago
initial More... almost 19 years ago
sound for engine destruction More... almost 19 years ago
some GUI More... almost 19 years ago
+genesisfx More... almost 19 years ago
ported FX system from threed_java3d_core More... almost 19 years ago
+update() More... almost 19 years ago
throttle needs a value More... almost 19 years ago
stuff More... almost 19 years ago
uses a splitpane More... almost 19 years ago
adapt to latest API changes More... almost 19 years ago
remove unsued stuff More... almost 19 years ago
start Fokkers engine More... almost 19 years ago
implements Engines More... almost 19 years ago
ups, let it implement Feature More... almost 19 years ago
generic implementation of getFeature() for all interfaces the object implements More... almost 19 years ago
implement getFeature() More... almost 19 years ago
+audiblerange More... almost 19 years ago
+J3DMountedEngine More... almost 19 years ago
configure engine sound for fokker More... almost 19 years ago
add engine sound More... almost 19 years ago
follow bean pattern More... almost 19 years ago
first steps towards audible engines More... almost 19 years ago