6
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Moderate Activity

Commits : Listings

Analyzed about 18 hours ago. based on code collected about 18 hours ago.
Dec 02, 2024 — Dec 02, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added link for SIGCFGFile.cs to RunActivity.csproj More... almost 16 years ago
Added Sigcfg file again More... almost 16 years ago
Added SIGCFGFile.cs. Not called by any code ATM More... almost 16 years ago
Added support for mipmaplod bias setting in shape files. More... almost 16 years ago
added support for alpha translucency added support for dark shade textures fixed mip map issue causing textures to darken at a distance More... almost 16 years ago
fixed AI stop overshoot issue fixed AI path node coordinate accuracy issue More... almost 16 years ago
- adjusted color shading to better match MSTS - possible fix for 'overlapped updates' error - resolved problem with loading improper TSECTION.DAT from route folder More... almost 16 years ago
AI enhancements and dispatcher bug fixes More... almost 16 years ago
set shadowMapWidthHeight based on hardware limit More... almost 16 years ago
Fixed Zbias issue causing 'transparent reefers report' More... almost 16 years ago
handle flipped cars in player and AI Consist get AI speed from consist File AI couple/uncouple More... almost 16 years ago
Fixed line numbering in error reports. More... almost 16 years ago
Fixed motive force direction on flipped locomotive. More... almost 16 years ago
Fixed reversed static consists for direction type = 18 More... almost 16 years ago
Added more tolerance for malformed TDB files. More... almost 16 years ago
fixed bug parsing shape files with floating point animation rate parameter fixed bug where bad shape files caused program to crash. More... almost 16 years ago
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@88 a9f3cfff-6c41-7446-b0ca-052bd761e6eb More... almost 16 years ago
fixed loose consist direction fixed AI delayed start More... almost 16 years ago
git-svn-id: http://svn.uktrainsim.com/svn/openrails/trunk@86 a9f3cfff-6c41-7446-b0ca-052bd761e6eb More... almost 16 years ago
added AI save and resume More... almost 16 years ago
added signals, mileposts, speedposts as static objects More... almost 16 years ago
Restored profiler. More... almost 16 years ago
AI dispatcher improvements double track detected and used for passing improved main/siding selection algorithm optional priority based dispatching More... almost 16 years ago
Restored FOV cull. More... almost 16 years ago
Added support for LOD's in shape files. Fixed lockup bug relating to loco's with no BrakeSystemType statement. More... almost 16 years ago
Added LevelCrossings, Gantries, Pickup objects ( but without animation yet ) More... almost 16 years ago
Added stubs to AI and Signals for game save/restore. More... almost 16 years ago
Improved sound compatibility More... almost 16 years ago
Added initial save and resume functionality ( F2 ) - doesn't resume AI trains yet. More... almost 16 years ago
Added templates for SteamLocomotive and DieselLocomotive physics. More... almost 16 years ago