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Analyzed about 15 hours ago. based on code collected 2 days ago.

Project Summary

OpenHoW aims to be an open-source implementation of Hogs of War, a game produced by Gremlin Interactive.

The entire project is being built from the ground, supporting content from both the PC and PSX releases of the game, and the end goal will be to produce a completely open and free version of the game, featuring completely new assets to replace those of the original (think FreeDOOM).

Right now the project is only in it's infancy and a lot of focus is currently going towards producing an engine for the game to be built upon; right now the primary part of this is creatively called the platform library.

Another task that is currently being looked into are tools that will allow for easy modification of OpenHoW - though compatibility with the original isn't a huge concern right now.

Tags

3d c cross_platform editor game gamedev game_development multiplayer opengl recreation reimplementation terrain third_person turn_based turn_based_strategy vehicles ww1

GNU General Public License v3.0 only
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

C
92%
C++
6%
6 Other
2%

30 Day Summary

Mar 17 2024 — Apr 16 2024

12 Month Summary

Apr 16 2023 — Apr 16 2024
  • 115 Commits
    Down -79 (40%) from previous 12 months
  • 3 Contributors
    Up + 1 (50%) from previous 12 months