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I Use This!
High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 08, 2023 — May 08, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated CONTROL_JOY_X to CONTROL_DEFAULT2_FIREX This way DOS/SDL/DC all use the same nameing convention. More... over 17 years ago
Bug I introduced with blocking after i merged Fugue's source code in. Fixed now. More... over 17 years ago
Removed printfs for ptype. More... over 17 years ago
updated playshotno as there could of been potential bugs with old method. More... over 17 years ago
small update to function knife_spawn More... over 17 years ago
new variable to control direction of player in select screen. spdirection[2] More... over 17 years ago
Fixed playshotno to work properly. More... over 17 years ago
fixed function drawmpbar(); and usuable of "mpbarsize" variable More... over 17 years ago
fixed if(!pmpUsed[0]) to include a default for when plife is used. Also fixed cheat options to hall of fame bug. More... over 17 years ago
int inputbuffer = 0; previously not assigned during init within function. More... over 17 years ago
updated v48 to v49 More... over 17 years ago
Cleaned up some code... More... over 17 years ago
Updated verison number and compatibleversion to 20049. Removed savedata.times_completed variable as it was already saved under the save game files. Update pmp variable to be compatible with videoMode's that are less than 3 or not 4x3 mode. More... almost 18 years ago
All of Fugues new features... More... almost 18 years ago
SDL_HWACCEL added for window/fullscreen modes. More... almost 18 years ago
Redone load_levelorder() when using PSP/SDL widescreen to make it easier to add code in for later use. Also temporarly removed for loop for SDL within display_ents(). Possible bug reported. Also removed unnecessary code under add_level() for PSP it was redundant logic. More... almost 18 years ago
update old function from fileexists() to fileExists and moved it to util.c More... almost 18 years ago
Additional enhancements to read_stringtable(). Loads file in this order. More... almost 18 years ago
Fixed read_string_table(); Now checks to see if langpack.txt is outside of the pak file. If so then we default to the internal stringtable. If the wan't to use langpack.txt make sure its in the mod or data folder. or both. More... almost 18 years ago
New Function fileExists(). Checks to see if a files exists. More... almost 18 years ago
Updated pnameJ variable not to include hoffset/2 when not specified and used in PSP/SDL Widescreen More... almost 18 years ago
Removed PSP local Versions number and replaced them with OpenBoR versions numbers. More... almost 18 years ago
more organizing More... almost 18 years ago
more code organizing.... More... almost 18 years ago
orginizing code More... almost 18 years ago
Updated logic for handling widescreen showcomplete() with new variables. Default savedata.videoFile = 1 only for PSP and selectable for SDL. More... almost 18 years ago
Removed allot of redundant vertical PSP/SDL widescreen processing. More... almost 18 years ago
Removed file as its always updated and is not necessary to open up the workspace in Dev-C++ More... almost 18 years ago
Fixed DOS issue where defining int(s) after other variables were being assigned. Really strange watcom issue. More... almost 18 years ago
[no comment] More... almost 18 years ago