openhub.net
Black Duck Software, Inc.
Black Duck Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
OpenArena
Settings
|
Report Duplicate
31
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Activity Not Available
Commits
: Listings
Analyzed
about 1 month
ago. based on code collected
about 1 month
ago.
Apr 09, 2023 — Apr 09, 2024
Showing page 6 of 111
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Update CHANGELOG.md
NeonKnightOA
More...
2 months ago
Classic UI: Elimination mode added to Skirmish/Create Server. (#221)
NeonKnightOA
More...
2 months ago
weaponArenaWeapon now accepts an integer instead of a char. It's also properly selectable in Skirmish/Create Server. (#220)
NeonKnightOA
More...
2 months ago
Reverted `elimination_damage` to `elimination_selfdamage` (#219)
NeonKnightOA
More...
2 months ago
ai_team.c: Let's delete the middleman. (#218)
NeonKnightOA
More...
2 months ago
Update CHANGELOG.md - Added the latest changes.
NeonKnightOA
More...
2 months ago
ai_team.c: Specific bot logic for eCTF One-Way/Attack vs. Defense mode. (#217)
NeonKnightOA
More...
2 months ago
Classic menu changes (#216)
NeonKnightOA
More...
2 months ago
Update ui_startserver.c - Improved status bar texts.
NeonKnightOA
More...
2 months ago
Revert "Classic menu: For DD matches Capture Time and Respawn Delay can now be set. (#214)" (#215)
NeonKnightOA
More...
2 months ago
Classic menu: For DD matches Capture Time and Respawn Delay can now be set. (#214)
NeonKnightOA
More...
2 months ago
Update CHANGELOG.md
NeonKnightOA
More...
2 months ago
Classic Menu: "From Bodies" option for Harvester can now be set. (#213)
NeonKnightOA
More...
2 months ago
Reverting Capture Time and Respawn Delay. (#212)
NeonKnightOA
More...
2 months ago
Update ui_startserver.c
NeonKnightOA
More...
2 months ago
Classic Menu: Capture Time and Respawn Delay can now be set for DD matches. (#211)
NeonKnightOA
More...
2 months ago
Update CHANGELOG.md
NeonKnightOA
More...
2 months ago
Classic Menu: The Grappling Hook can be set in the menu now. (#210)
NeonKnightOA
More...
2 months ago
Better names for these two options
NeonKnightOA
More...
2 months ago
Update ui_startserver.c
NeonKnightOA
More...
2 months ago
Classic Menu: Replaced awful gametype switch for a more elegant and useful if. (#209)
NeonKnightOA
More...
2 months ago
Update bg_public.h
NeonKnightOA
More...
2 months ago
elimination_selfdamage is now elimination_damage, is a bitflag, and can be set in Classic Menu. (#208)
NeonKnightOA
More...
2 months ago
Removed unused comparison in bg_public.h (#207)
NeonKnightOA
More...
2 months ago
Update CHANGELOG.md
NeonKnightOA
More...
2 months ago
Classic UI: updated internal cvars to reflect new score updates. (#206)
NeonKnightOA
More...
2 months ago
Small code change to g_client.c in order to make the code more easy to read. (#205)
NeonKnightOA
More...
2 months ago
New helper functions: GametypeUsesFragLimit() and GametypeUsesCaptureLimit(). Done this way in order to facilitate other scoring types to take place if needed. (#204)
NeonKnightOA
More...
2 months ago
Renamed BotTeamControlsPoint to BotTeamOwnsControlPoint. A better name. (#203)
NeonKnightOA
More...
2 months ago
Update CHANGELOG.md
NeonKnightOA
More...
2 months ago
←
1
2
3
4
5
6
7
8
9
10
…
110
111
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree