Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
30 Day SummaryFeb 19 2026 — Mar 21 2026
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12 Month SummaryMar 21 2025 — Mar 21 2026
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