Micro-kernel game engine that uses plugins to integrate external libraries (currently including OpenGL, Direct3D, DevIL, Corona, Audiere, FMod, Lua, Python, ZLib, WinRAR, 7-Zip) into its subsystems, providing a unified and platform-agnostic basis for game programming.
30 Day SummaryFeb 21 2025 — Mar 23 2025
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12 Month SummaryMar 23 2024 — Mar 23 2025
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