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Analyzed about 8 hours ago. based on code collected about 8 hours ago.

Project Summary

Micro-kernel game engine that uses plugins to integrate external libraries (currently including OpenGL, Direct3D, DevIL, Corona, Audiere, FMod, Lua, Python, ZLib, WinRAR, 7-Zip) into its subsystems, providing a unified and platform-agnostic basis for game programming.

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In a Nutshell, Nuclex Engine...

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Languages

C++
84%
XML
14%
3 Other
2%

30 Day Summary

Nov 29 2025 — Dec 29 2025

12 Month Summary

Dec 29 2024 — Dec 29 2025

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