The MUES is a multi-threaded, event-driven internet game environment server written in Ruby. It is intended to facilitate the building of online multiplayer games or simulations by providing one or more dynamically-programmed object environments (worlds), the means to access these environments using a network client, various useful services or daemons for creating in-game systems, and an event system for facilitating the interaction of all the parts.
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30 Day SummaryFeb 24 2024 — Mar 25 2024
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12 Month SummaryMar 25 2023 — Mar 25 2024
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