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Project Summary

The MUES is a multi-threaded, event-driven internet game environment server written in Ruby. It is intended to facilitate the building of online multiplayer games or simulations by providing one or more dynamically-programmed object environments (worlds), the means to access these environments using a network client, various useful services or daemons for creating in-game systems, and an event system for facilitating the interaction of all the parts.

Tags

engine framework mmorpg multiplayer network ruby server telnet

In a Nutshell, MUES...

Ruby License
Permitted

Commercial Use

Modify

Distribute

Sub-License

Forbidden

Hold Liable

Required

Disclose Source

Include Copyright

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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30 Day Summary

Mar 4 2025 — Apr 3 2025

12 Month Summary

Apr 3 2024 — Apr 3 2025

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