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Analyzed 4 days ago. based on code collected 5 days ago.

Project Summary

A mud game written as a distributed system in Java/RMI, with a central server and any number of clients. The game world expands dynamically with the number of players, according to a preset ratio that relates the number of players to the number of rooms and with new rooms more monsters are spawned also. After logging into the game, players start in The Lobby, which is also where they are respawned if killed. Combat takes place when players encounter monsters, or when they attack each other.

Tags

distributed game java mudclient mudserver rmi

In a Nutshell, mudgame...

GNU General Public License v3.0 only
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

Java
97%
3 Other
3%

30 Day Summary

Feb 8 2025 — Mar 10 2025

12 Month Summary

Mar 10 2024 — Mar 10 2025

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