1
I Use This!
Inactive

Commits : Listings

Analyzed about 19 hours ago. based on code collected about 20 hours ago.
May 31, 2023 — May 31, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Copied changelog from 2.84 More... about 12 years ago
Stupid upr fixes from 2.84 More... about 12 years ago
Another dumb bid/uid/bpr/upr fix More... about 12 years ago
BIDx,y and UIDx,y could write and overwrite sensors/robots/players. Oops! More... about 12 years ago
String wiping was being skipped on reallocation when it really shouldn't have been. More... about 12 years ago
bprX,Y was in the wrong spot in the counter list. Fixed. More... about 12 years ago
Fixed editor bug where using the mouse would not set modified. More... about 12 years ago
Fixed bug where set_mesg_direct() wasn't stopping the intro message. More... about 12 years ago
Fixed a really stupid bug where the wrong dimensions were being set in copy_block(). More... about 12 years ago
Minor optimisation in copy_block_param. More... about 12 years ago
Refactored COPY, COPY BLOCK, and COPY OVERLAY BLOCK into a single function. COPY now takes + and # prefixes, COPY (OVERLAY) BLOCK now takes + prefixes to its first set of coords. More... about 12 years ago
Updated the under counters so they would fail if the upper board layer is occupied by an under kind. More... about 12 years ago
Setting BIMESG to 0 will now disable Game Over's auto-centering of the message row. More... about 12 years ago
Fixed the /mod "*"/ restart bug for real this time. More... about 12 years ago
Revert "Fixed the /mod "*"/ bug where real_mod_playing would be overwritten with "*", causing the music to restart when the player entered another board." This introduced a new bug with /mod "[lead-in]*"/. More... about 12 years ago
Fixed the /mod "*"/ bug where real_mod_playing would be overwritten with "*", causing the music to restart when the player entered another board. More... about 12 years ago
Fixed a bug where cancelling a world load could cause MZX to forget the name of the current world. More... about 12 years ago
Added bch/bco/bid/bpr/uch/uco/uid/upr/och/oco counters and left commented out list items for potential upcoming UNDER_ counters, although I doubt these will be useful to add now. More... about 12 years ago
Added idput library functionality for accessing the under layer. More... about 12 years ago
Updated libmodplug version in changelog; added DIVIDER counter documentation update. More... about 12 years ago
BOARD_COLOR now ignores the under layer. More... about 12 years ago
PLAY "&file&" can now play the same sound at multiple frequencies and play from multiple files. More... about 12 years ago
Fixed a bug where frame 3 and 4 whirlpools were not being considered whirlpools, causing transport destinations to be inconsistent. More... about 12 years ago
Optimized string wipes. More... about 12 years ago
LOOPCOUNT has been moved to save data and is now saved as a 32-bit variable. More... about 12 years ago
Revert "LOOPCOUNT is now saved as a 32-bit counter. It should still be loaded as a 16-bit counter from <2.83 worlds, saves, and MZMs." More... about 12 years ago
LOOPCOUNT is now saved as a 32-bit counter. It should still be loaded as a 16-bit counter from <2.83 worlds, saves, and MZMs. More... about 12 years ago
MZM2s now try to use the current world version instead of always using 0x0253. More... about 12 years ago
MZM3 has been enabled for MZX 2.84. More... about 12 years ago
The COMMANDS counter is now saved as a 32-bit variable. More... about 12 years ago