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Posted almost 14 years ago by Armin Weatherwax
I want take the chance before the beta is released  to say thank you to YOU -our users- and YOU – all developers- of Imprudence and Kokua. Last December the Computer I was doing the Linux 64-bit releases on showed signs of aging, which got worse in January and end of February it was almost [...]
Posted almost 14 years ago by Jacek Antonelli
Greetings, Kokua/Imprudence fans! It’s time for another status update. Lately, we have been hard at work finishing up Imprudence 1.4.0 beta 1. It has been a loooong time coming, but we think it will be worth the wait! Our current goal is to release the beta next week, perhaps on Thursday or Friday. But, as [...]
Posted almost 14 years ago by Jacek Antonelli
Imprudence 1.3.2 is now available. This is a maintenance release to addresses several issues in the 1.3-series Imprudence viewer, including an exploit that could allow griefers to crash the viewer with a specially-constructed ogg-vorbis file. If you ... [More] are using Imprudence 1.3, you should definitely update to 1.3.2! If you are using Imprudence Experimental 1.4, you [...] [Less]
Posted about 14 years ago by Jacek Antonelli
Kokua 0.1.0 WIP (“Work In Progress”) test build is now available for testing purposes. We request that you read this post carefully before downloading or using this test build. Summary This is a test build. It will likely have many bugs. It might break your avatar or eat your pets. Use it for testing purposes [...]
Posted about 14 years ago by McCabe Maxsted
I think hands down, you’ll agree this is the best Experimental release we’ve made yet. I’m really thankful to everyone who’s participated in our Experimental process. You’ve provided us with a great amount of useful feedback, and our ability to get these viewers out to you sooner rather than later means 1.4.0 will have the [...]
Posted about 14 years ago by Jacek Antonelli
Greetings, Kokua/Imprudence fans! Things have been a bit quiet on the blog, but we’ve been busy behind the scenes. I’d like to take a minute to give you all an update about what we’ve been working on. Forum Restructuring For the past several weeks, I’ve been working on defining, clarifying, and streamlining the Kokua/Imprudence Project’s [...]
Posted about 14 years ago by Codie
Greetings, Imprudentistas! It’s time for a new Imprudence Experimental release, and this one contains a good number of bugfixes (like the distorted world map) and a few interesting new features. We really hope you enjoy it! Of course, we would love ... [More] your comments and feedbacks, and please report bugs using our issue tracker. Downloads: Windows [...] [Less]
Posted about 14 years ago by Jacek Antonelli
Many 32-bit Linux users have been experiencing an error message when attempting to run Imprudence 1.3.1: bin/do-not-directly-run-imprudence-bin: error while loading shared libraries: libz.so: cannot open shared object file: No such file or directory ... [More] This error is caused by a missing symbolic link in the “lib” directory. You can solve it one of two ways: If [...] [Less]
Posted about 14 years ago by Codie
We are now getting back on our regular release schedule, so we are very pleased to bring you this new Imprudence Experimental build. It contains a few new features and several important bug fixes. The biggest feature is probably Media Filters, that we thought was important to add quickly. Imprudence is very committed to our [...]
Posted about 14 years ago by Codie
Oh how excited are we to bring you this highly anticipated Imprudence Experimental release. This build includes a few new features, a very considerable amount of bug and crash fixes, but especially, a completely functional media and stream system for Windows. Note: This build contains dozens of commits, you can read more about it in [...]