jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
30 Day SummaryJul 18 2025 — Aug 17 2025
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12 Month SummaryAug 17 2024 — Aug 17 2025
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