Posted
almost 6 years
ago
by
Wilber
GIMP 2.6.8 is a bug-fix release in the stable GIMP 2.6 series. Please have a look at the NEWS file for a detailed list of changes.
The source can be downloaded from ftp.gimp.org. Binary packages for various supported platforms should become available soon; please check the Downloads section.
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Posted
almost 6 years
ago
by
Wilber
It’s been a while since the last release. Quite a few bug-fixes have piled up in the stable branch, so here’s another release in the stable GIMP 2.6 series. Please have a look at the NEWS file for a detailed list of changes.
The source can be
... [More]
downloaded from ftp.gimp.org. Binary packages for various supported platforms should become available soon; please check the Downloads section. [Less]
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Posted
almost 6 years
ago
by
Michael Schumacher
It is about time… For a new development snapshot on the way to the next stable version GIMP 2.8. This release brings a whole lot of new features and improvements, see the release notes and the NEWS file for details.
The source can be downloaded from ftp.gimp.org and its mirrors. Have fun!
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Posted
almost 6 years
ago
by
Michael Schumacher
Unfortunately a rather bad bug sneaked into GIMP 2.6.9, so here’s another release in the stable GIMP 2.6 series to fix this issue. Please have a look at the NEWS file for a more detailed list of changes.
The source can be downloaded from
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ftp.gimp.org. Binary packages for various supported platforms should become available soon; please check the Downloads section. [Less]
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Posted
almost 6 years
ago
by
Alexandre Prokoudine
This year GIMP participated in the annual Google Summer of Code program with three projects. Two out of three projects have been successful: Cage transform tool in GIMP and HDR and matting functions in GEGL.
The new Cage transform tool allows doing
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shape-preserving deformations of objects. The tool is based on a research paper by Yaron Lipman, David Levin and Daniel Cohen-Or, and was implemented by Michael Muré. The tool is implemented on top of a GEGL operation that can be reused to create more transformation tools. For more information please refer to Michael’s blog or description of the project’s outcome. The code lives in soc-2010-cage-2 branch.
A project by Danny Robson resulted in a number of new, mostly HDR related features in GEGL: a standalone HDR merge tool, RGBE loading and saving, three tone mapping operators and one matting operator. You can read about them in details on the project’s page.
The Cage transform tool is likely to be included in version 2.10, and features implemented by Danny Robson will be available in the next release of GEGL. [Less]
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Posted
almost 6 years
ago
by
Michael Schumacher
GIMP 2.6.11 is a bug-fix release in the stable GIMP 2.6 series. Among other bug-fixes, it makes printing work with the recently released version 1.10 of the Cairo library. Please have a look at the NEWS file for a detailed list of changes.
The source
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can be downloaded from ftp.gimp.org. Binary packages for various supported platforms should become available soon; please check the Downloads section. [Less]
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Posted
almost 6 years
ago
by
Michael Schumacher
We’ve released a new version of the user manual with:
many, many, many bugfixes
spelling fixes and new translations for: Italian, English, German, French, Japnese, Norwegian, Swedish, Russian, Korean
website typo fixes
This release does not only
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include pre-built documentation for all the supported languages, we also publish the source of the user manual. Find the packages on our downloads server.
For easy installation we suggest that you wait until an installer for this this release has been packaged for your platform. Find more releases and information about our goals and how you can help at https://docs.gimp.org. [Less]
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Posted
almost 6 years
ago
by
Alexandre Prokoudine
In the face of all sorts of rumours and interpretations about the future of the project there is a call for clarification regarding development of GIMP.
Currently GIMP team is working on finalizing the new stable v2.8 with many improvements such as
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layer groups, improved brush dynamics, a new unique transformation tool, optional single-window mode and more. There are two big obstacles in our way right now: missing specification on the last change in user interface and broken graphic tablets support in GTK+.
We have already invested a lot of time into UI changes and brush dynamics, we treasure your continuous support for the project and thus we are determined to release v2.8 only when it’s working out of box as expected for everybody.
After releasing v2.8 the focus of development will shift to deep integration of GEGL — our new non-destructive image processing core. Results of this work will enable many features considered critical for use of GIMP in professional environment which is part of GIMP’s product vision. It’s a lot of work, and currently we don’t have enough developers to make this change happen very fast. If you want to help us to get there faster, we encourage you to join gimp-developer mailing list and/or the IRC channel to discuss how you could contribute. [Less]
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Posted
almost 6 years
ago
by
Alexandre Prokoudine
Since 2006 our project has been collaborating with Peter Sikking of m+mi works to improve GIMP’s usability. Peter is behind many positive changes in GIMP’s UI, such as new selection tools in v2.4 and v2.6, as well as some new features in
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upcoming v2.8.
This year m+mi works is making a new step to further strengthen our partnership and is now looking for two interns to work on GIMP’s interaction design for 3-6 months. You will work in Berlin and as contributor to the GIMP project you will travel to Libre Graphics Meeting in May, in Montreal. Please read the full announcement for details and contacts. [Less]
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Posted
almost 6 years
ago
by
Alexandre Prokoudine
After a year of work new versions of GEGL, new non-destructive image processing core, and babl, a bitmap format conversion library, are out with several major changes.
The new version of GEGL features code created during Google Summer of Code 2010 by
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Danny Robson and Michael Muré. Danny Robson created GEGL operations for loading and saving RGBE images (HDR), merging exposure brackets into HDR and three tonemapping operations, as well as a matting operation. You can read more about his project here. Michael Muré created a new map-absolute operations that provides pixel mapping render capability for new Cage transform tool, expected in upcoming GIMP 2.8.
Another major change is support for pluggable buffers that will assist transition of GIMP to using GEGL buffers directly, as well as provide means of using arbitrary buffers (think Google Maps).
JPEG2000 and PPM loaders and savers for GEGL were contributed by Mukund Sivaraman, and some existing GIMP filters were ported to GEGL operations by Alexia Death, Barak Itkin and Andy Gill.
The babl library has less changes, but one of the important ones is support for n-component formats.
There’s still a lot of work to be done on GEGL. Øyvind Kolås created a list of high priority tasks that need solving. If you wish to contribute, don’t hesitate to join gegl-developer mailing list and/or IRC (#gegl on irc.gimp.org) and ask around. [Less]
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