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Commits
: Listings
Analyzed
over 1 year
ago. based on code collected
almost 2 years
ago.
Oct 21, 2022 — Oct 21, 2023
Showing page 10 of 233
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Upgraded visual studio projects to 2019.
corey_taylor
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over 5 years ago
moved network api output level control into cpp. fixed bug of hanging thread for sending server.
mstengel
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over 5 years ago
Updated NetMessageIterator to support full C++ iterator expertise.
morgan3d
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over 5 years ago
added macro for different network API verbose output
mstengel
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over 5 years ago
improved stability when server or client crashes
mstengel
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over 5 years ago
code cleanup in network API
mstengel
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over 5 years ago
implemented multi-threaded sending from per-channel queues
mstengel
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over 5 years ago
updated to ENet 1.3.14
mstengel
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over 5 years ago
network API changes for per-channel receiver queues and message iterators
mstengel
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over 5 years ago
wave.lib update to work around OptiX buffer size behavior
wingsoffir
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over 5 years ago
removed commented lock
mstengel
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over 5 years ago
Intel workarounds for "type width" bug in their driver.
morgan3d
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over 5 years ago
Use G3D types
morgan3d
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over 5 years ago
fixed error related to oculus controller obj not being found during vr scene startup
mstengel
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over 5 years ago
deactivated 2nd mutex for network connection
mstengel
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over 5 years ago
[no comment]
morgan3d
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over 5 years ago
removed calling network mutex twice to prevent app from crashing on exit
mstengel
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over 5 years ago
Upgraded to latest APIs and allowed to sleep
morgan3d
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over 5 years ago
Upgraded to latest APIs and allowed to sleep
morgan3d
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over 5 years ago
updated installer link to point to Sourceforge because of issues on edge
wingsoffir
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over 5 years ago
Support for Windows 10 Home on installer
morgan3d
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over 5 years ago
ARM64 patches for Neon
morgan3d
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over 5 years ago
Added RenderMask to Surface
wingsoffir
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almost 6 years ago
Added struct RenderMask as a G3D constant.
wingsoffir
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almost 6 years ago
RenderMask
morgan3d
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almost 6 years ago
Updated TriTree API with visibility masks for geometry. Updated wave.lib with visibility masks for OptiXTriTree.
wingsoffir
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almost 6 years ago
updated wave.lib to resize buffers only when they grow.
wingsoffir
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almost 6 years ago
restored lod selection in wave.lib
wingsoffir
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almost 6 years ago
Scattering documentation
morgan3d
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almost 6 years ago
Fix for GKey deserialization
morgan3d
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almost 6 years ago
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