2
I Use This!
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Commits : Listings

Analyzed about 11 hours ago. based on code collected 2 days ago.
Nov 23, 2023 — Nov 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge branch 'master' of github.com:frogatto/frogatto
DDR
More... about 2 years ago
Halved the HP of the white swaying flowers. More... about 2 years ago
Fixed one spot that bumps your head on a platform, and did a few cosmetic fixes to musty-mine. More... about 2 years ago
Set up the mine hint to not fire once you've beaten the gazer boss. More... about 2 years ago
Made sure the new part of the HUD is in the mana bar's destructor. More... about 2 years ago
Eliminated some bogus editor classes used by test objects. More... about 2 years ago
Added a provision for braziers to permanently activate their target, if set to do so by their controller. More... about 2 years ago
added name to the chest's event and provided the pit with some torches More... about 2 years ago
Blind Alley chest now provides the player with a full heart container More... about 2 years ago
Updated regular expressions in `utils/graph-levels.pl` to match the new `heart_container`s More... about 2 years ago
Grafted in a bit of guidance if you try to visit prospera without getting the passphrase. More... about 2 years ago
Adjusted the level geometry to make the path to prospera's house a mandatory thing to walk past. More... about 2 years ago
Removed a line of debug code. More... about 2 years ago
Updated the HUD graphics with some embellishment/ornamentation. More... about 2 years ago
Converted the UI colors to a silver+green tone instead of gold+maroon. More... about 2 years ago
Wired in a graphic of the player for the inventory screen. More... about 2 years ago
Wired in the bestiary as a purchaseable item in the forest store. More... about 2 years ago
Fixed the display of partial heart pieces in the inventory status pane. More... about 2 years ago
Added -some- way to do alternate descriptions when i.e. you complete a set of heart pieces. More... about 2 years ago
Fixed a couple of typos. More... about 2 years ago
Merge pull request #612 from al0fdf/resave-statues
DDR
as David Roberts
More... about 2 years ago
Merge pull request #619 from al0fdf/imoti-prospera-forcefield-dialog
DDR
as David Roberts
More... about 2 years ago
Merge pull request #621 from al0fdf/trembling-treetops-blind-jump-fix
DDR
as David Roberts
More... about 2 years ago
Made bestiary pane scroll with arrow keys / directional controls.
DDR
More... about 2 years ago
Fix for inventory screen bestiary not working.
DDR
More... about 2 years ago
Fixed a regression where the player's boss list wasn't emptying across levels, meaning NPCs no longer considered it safe to talk to the player. More... about 2 years ago
Fixed a regression where the player's boss list wasn't emptying across levels, meaning NPCs no longer considered it safe to talk to the player. More... about 2 years ago
Tweaked a line of text that was spilling out of the conversation box bounds. More... about 2 years ago
Tweaked a line of text that was spilling out of the conversation box bounds. More... about 2 years ago
Cleaned up the debug stuff in the liquids. More... about 2 years ago