2
I Use This!
Inactive

Commits : Listings

Analyzed about 17 hours ago. based on code collected about 20 hours ago.
Apr 26, 2023 — Apr 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fixed bug in tilemap and added new post-processing video system More... over 14 years ago
fixed silly scrolling pause screen bug More... over 14 years ago
haha woops missed a piece More... over 14 years ago
massive insane changes, see release notes More... over 14 years ago
updated build number More... over 14 years ago
fiddled with site locking and created new class FlxSave More... over 14 years ago
fixed bug in sprite sheets and added tilesheets to FlxTilemap More... over 14 years ago
v1.35 - some changes to the way game pausing works plus massive overhaul to the sound system, including a new class FlxSound() More... over 14 years ago
FlxSprites support sprite sheets now More... over 14 years ago
more bug fixes and FlxCore has a destroy() function now More... over 14 years ago
another collision fix woops More... over 14 years ago
fade & flash fixes, collision fixes More... over 14 years ago
forgot to update version number, gonna try and be better about that from now on More... over 14 years ago
fixed collisions (again) More... over 14 years ago
more documentation, bug fixes, etc More... over 14 years ago
moved FlxKong out into data folder More... over 14 years ago
added debug flag, error message for support panel, antialiasing boolean for sprites, improved flxtext performance, removed blurry rendering on centered pixel text More... over 14 years ago
removed flxarray, updated other files accordingly, emitter improvements, tilemap improvements More... over 14 years ago
added blending modes to sprites and fiddled with FlxG.random() More... over 14 years ago
updated for new FlxG.random() functionality - includes lightweight seeded randoms for cross-platform and debug stability More... over 14 years ago
completely overhauled collision system - added new 'fixed' flag and corrected many speed-related problems More... over 14 years ago
added better default behavior to overlap check More... over 14 years ago
fixed sprite thrust physics bug More... over 14 years ago
fixed cursor hide bug More... over 14 years ago
incremented version number More... over 14 years ago
turned default menu back on, gets rid of dumb black bar problem and makes making projectors easier More... over 14 years ago
fixed up FlxSprite.draw to take color, rotation, alpha and scaling into account - funtime starts now More... over 14 years ago
partway through cleaning FlxGame and FlxG, vastly improved keyboard input More... over 14 years ago
quake was only working on one axis More... over 14 years ago
woops forgot the license More... over 14 years ago