added some more callbacks to flxbutton |
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about 13 years ago
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made FlxSprite.framePixels public |
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about 13 years ago
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added eensy flixel watermark to the lost focus arrow screen |
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about 13 years ago
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added volume change hook, simplifed sound class, removed flxmonitor |
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about 13 years ago
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fixed bug in bitmapToCSV() function |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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WOOPS forgot to add a whole directory and file my bad |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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put the ability to ride sideways platforms back in |
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about 13 years ago
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added experimental plugin thing, might be useful for some stuff |
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about 13 years ago
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made watch editing a little more obvious/useful |
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about 13 years ago
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fixed annoying camera jitter problems |
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about 13 years ago
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more path following tweaks |
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about 13 years ago
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adjusted path following behavior |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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fixed tilemap rendering bug |
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about 13 years ago
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added more control over how paths are simplified |
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about 13 years ago
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fixed debug visuals for paths and advance node check for path motion |
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about 13 years ago
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fixed idiotic copy-paste bug |
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about 13 years ago
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added some more path following behavior |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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fixed some gross bugs in tilemap and rounding errors |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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tilemaps can flicker again |
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about 13 years ago
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Merge branch 'dev' into beta |
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about 13 years ago
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collision and scroll jitter should be improved |
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about 13 years ago
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added framerates to game constructor |
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about 13 years ago
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added functions to get tile coords and indices, improved tilemap callbacks, and added callback filter classes |
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about 13 years ago
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beefed up path-finding, fairly pleased with results so far |
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about 13 years ago
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moved overlap and collide back out to FlxG (it's like old times bros) |
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about 13 years ago
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