2
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Dec 12, 2024 — Dec 12, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added some more callbacks to flxbutton More... over 14 years ago
made FlxSprite.framePixels public More... over 14 years ago
added eensy flixel watermark to the lost focus arrow screen More... over 14 years ago
added volume change hook, simplifed sound class, removed flxmonitor More... over 14 years ago
fixed bug in bitmapToCSV() function More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
WOOPS forgot to add a whole directory and file my bad More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
put the ability to ride sideways platforms back in More... over 14 years ago
added experimental plugin thing, might be useful for some stuff More... over 14 years ago
made watch editing a little more obvious/useful More... over 14 years ago
fixed annoying camera jitter problems More... over 14 years ago
more path following tweaks More... over 14 years ago
adjusted path following behavior More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
fixed tilemap rendering bug More... over 14 years ago
added more control over how paths are simplified More... over 14 years ago
fixed debug visuals for paths and advance node check for path motion More... over 14 years ago
fixed idiotic copy-paste bug More... over 14 years ago
added some more path following behavior More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
fixed some gross bugs in tilemap and rounding errors More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
tilemaps can flicker again More... over 14 years ago
Merge branch 'dev' into beta More... over 14 years ago
collision and scroll jitter should be improved More... over 14 years ago
added framerates to game constructor More... over 14 years ago
added functions to get tile coords and indices, improved tilemap callbacks, and added callback filter classes More... over 14 years ago
beefed up path-finding, fairly pleased with results so far More... over 14 years ago
moved overlap and collide back out to FlxG (it's like old times bros) More... over 14 years ago